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Scrum PSM-I Exam Syllabus Topics:

SectionObjectives
Topic 1: Service to the Scrum Team and Organization- Scaling considerations
- Facilitation and coaching
- Impediment removal
Topic 2: Scrum Artifacts- Sprint Backlog
  • 1. Sprint Goal
  • 2. Plan for delivering the Increment
- Product Backlog
  • 1. Emergent ordering
  • 2. Product Goal
- Increment
  • 1. Inspection of completed work
  • 2. Definition of Done
Topic 3: Scrum Accountabilities- Scrum Master
  • 1. Removing impediments
  • 2. Facilitating Scrum events
  • 3. Servant leader role
- Product Owner
  • 1. Maximizing value
  • 2. Managing the Product Backlog
- Developers
  • 1. Cross-functional team
  • 2. Self-organizing
Topic 4: Scrum Framework - The Basics- Understanding the Sprint
  • 1. Sprint goal and stability
  • 2. Sprint planning and commitment
  • 3. Sprint duration and timeboxing
Topic 5: Scrum Events- Sprint Review
  • 1. Inspect the increment
  • 2. Gather feedback
- Daily Scrum
  • 1. Self-organizing team communication
  • 2. Purpose and format
- Sprint Planning
  • 1. How to accomplish the work
  • 2. What can be done this Sprint
- Sprint Retrospective
  • 1. Continuous improvement
  • 2. Team inspection and adaptation
Topic 6: Agile and Scrum Principles- Empirical process control
  • 1. Transparency, inspection, adaptation
- Agile Manifesto values and principles
  • 1. Responding to change over following a plan
  • 2. Working software over comprehensive documentation
  • 3. Individuals and interactions over processes and tools
  • 4. Customer collaboration over contract negotiation

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Scrum Professional Scrum Master I Sample Questions (Q231-Q236):

NEW QUESTION # 231
The Scrum Team should have all the skills needed to: (Choose the best answer)

Answer: C

Explanation:
Scrum Teams are cross-functional, meaning the members have all the skills necessary to create value each Sprint. They are responsible for all product-related activities from stakeholder collaboration, verification, maintenance, operation, experimentation, research and development, and anything else that might be required. The Scrum Team's goal is to deliver a "Done" Increment that meets the Definition of Done and the Sprint Goal.


NEW QUESTION # 232
Which three of the following are feedback loops in Scrum? (Choose three.)

Answer: B,D,E


NEW QUESTION # 233
Every Scrum team must have a Product Owner and Scrum Master.

Answer: A

Explanation:
According to the Scrum Guide, there are three roles in a Scrum Team:
The Product Owner
The Developers
The Scrum Master
The Product Owner is accountable for maximizing value resulting from work by Developers.
Developers are accountable for creating a plan for the Sprint, the Sprint Backlog. The Scrum Master is accountable for establishing Scrum as defined in the Scrum Guide. They do this by helping everyone understand Scrum theory and practice, both within the Scrum Team and the organization. Every Scrum team must have a Product Owner and Scrum Master, as outcomes are affected by their participation and availability. The other options are false, as they imply that the Product Owner and Scrum Master roles are optional or interchangeable.


NEW QUESTION # 234
What two techniques could the Scrum Master use when the Scrum Team gets caught in an internal disagreement about which development techniques to apply? (Choose two.)

Answer: A,C

Explanation:
According to the Scrum Guide1, the Developers are self-organizing and decide how to turn Product Backlog items into an Increment of value. No one tells them how to do their work. The Developers are accountable for creating a plan for the Sprint, the Sprint Backlog. The Scrum Master is accountable for establishing Scrum as defined in the Scrum Guide. They do this by helping everyone understand Scrum theory and practice, both within the Scrum Team and the organization. Therefore, when the Scrum Team gets caught in an internal disagreement about which development techniques to apply, two techniques that the Scrum Master could use are:
Involve the complete Development Team, as they are responsible for managing and refining their own work.
Use coaching techniques, such as open questions and active listening, to help the Development Team resolve their conflict and reach a consensus.
The other options are not appropriate, as they may undermine the self-organization and empowerment of the Developers.


NEW QUESTION # 235
When might a Sprint be abnormally cancelled?

Answer: B

Explanation:
According to the Scrum Guide, a Sprint can be cancelled before the Sprint time-box is over. Only the Product Owner has the authority to cancel the Sprint, although he or she may do so under influence from the stakeholders, the Developers, or the Scrum Master. A Sprint would be cancelled if the Sprint Goal becomes obsolete. This might occur if the company changes direction or if market or technology conditions change. In general, a Sprint should be cancelled if it no longer makes sense given the circumstances. But, due to the short duration of Sprints, cancellation rarely makes sense.


NEW QUESTION # 236
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