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| Section | Weight | Objectives |
|---|---|---|
| Topic 1: Static Testing | 10% | - Static testing basics - Review process |
| Topic 2: Testing Throughout the Software Development Lifecycle | 15% | - Test levels - Test types - Software development models |
| Topic 3: Tool Support for Testing | 10% | - Test tools classification - Benefits and risks of test automation |
| Topic 4: Test Analysis and Design | 25% | - Test case design - Test techniques
|
| Topic 5: Fundamentals of Testing | 20% | - What is testing? - Why testing is necessary - Seven testing principles |
| Topic 6: Managing the Test Activities | 20% | - Test monitoring and control - Test planning and estimation - Defect management - Risk-based testing |
>> Valid CTFL_Syll_4.0 Exam Materials <<
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NEW QUESTION # 27
Which of the following statements about exploratory testing is true?
Answer: B
Explanation:
Exploratory testing is an experience-based test technique in which testers dynamically design and execute tests based on their knowledge, intuition, and learning of the software system, without following predefined test scripts or test cases. Exploratory testing can be conducted following a session-based approach, which is a structured way of managing and measuring exploratory testing. In a session-based approach, the testers perform uninterrupted test sessions, usually lasting between 60 and 120 minutes, with a specific charter or goal, and document the issues detected, the test coverage achieved, and the time spent in session sheets.
Session sheets are records of the test activities, results, and observations during a test session, which can be used for reporting, debriefing, and learning purposes. The other statements are false, because:
* Exploratory testing is not a test technique in which testers explore the requirements specification to detect non testable requirements, but rather a test technique in which testers explore the software system to detect functional and non-functional defects, as well as to learn new information, risks, or opportunities. Non testable requirements are requirements that are ambiguous, incomplete, inconsistent, or not verifiable, which can affect the quality and effectiveness of the testing process. Non testable requirements can be detected by applying static testing techniques, such as reviews or inspections, to the requirements specification, before the software system is developed or tested.
* Exploratory testing is not a test technique used by testers during informal code reviews to find defects by exploring the source code, but rather a test technique used by testers during dynamic testing to find defects by exploring the behavior and performance of the software system, without examining the source code. Informal code reviews are static testing techniques, in which the source code is analyzed by one or more reviewers, without following a formal process or using a checklist, to identify defects,
* violations, or improvements. Informal code reviews are usually performed by developers or peers, not by testers.
* In exploratory testing, testers usually do not produce scripted tests and establish bidirectional traceability between these tests and the items of the test basis, but rather produce unscripted tests and adapt them based on the feedback and the findings of the testing process. Scripted tests are tests that are designed and documented in advance, with predefined inputs, outputs, and expected results, and are executed according to a test plan or a test procedure. Bidirectional traceability is the ability to trace both forward and backward the relationships between the items of the test basis, such as the requirements, the design, the risks, etc., and the test artifacts, such as the test cases, the test results, the defects, etc.
Scripted tests and bidirectional traceability are usually associated with more formal and structured testing approaches, such as specification-based or structure-based test techniques, not with exploratory testing. References: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
* ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.2.3, Experience-based Test Design Techniques1
* ISTQB Glossary of Testing Terms v4.0, Exploratory Testing, Session-based Testing, Session Sheet, Non Testable Requirement, Static Testing, Informal Review, Dynamic Testing, Scripted Testing, Bidirectional Traceability2
NEW QUESTION # 28
Scenario 2 "Big Drop":
A company "The Big Drop" provides bulk discounts and frequent customer discounts as follows:
How many possible decision rules can be extracted from this table?
Answer: D
Explanation:
Decision rules define possible combinations of conditions and outcomes.
For this scenario:
Bulk discount has 3 categories (0%, 5%, 10%)
Frequent customer discount has 2 categories (Yes = +5%, No = 0%)
The total number of decision rules is:
3 bulk discount options - 2 frequent customer options = 6 rules.
Thus, the correct answer is 6 decision rules (B).
NEW QUESTION # 29
The whole-team approach:
Answer: A
Explanation:
Explanation
This answer is correct because the whole-team approach is a way of working in agile projects where all team members share the responsibility for the quality of the product, and collaborate on delivering value to the customer. The whole-team approach involves testers, developers, business analysts, product owners, and other stakeholders in planning, designing, developing, testing, and delivering the product. The whole-team approach fosters communication, feedback, learning, and continuous improvement within the team. References: ISTQB Glossary of Testing Terms v4.0, ISTQB Foundation Level Syllabus v4.0, Section 3.1.1.1
NEW QUESTION # 30
A state transition diagram describes a control system's behavior in different operational modes.
The initial state is"NORMAL MODE".
Which ONE of the following test cases covers an INVALID sequence?
Answer: D
Explanation:
State transition testing validates valid and invalid state transitions based on defined rules.
D is invalid because it transitions from DIAGNOSTIC MODE directly to EMERGENCY MODE, which is not a valid state change in most systems.
NEW QUESTION # 31
Consider the following user story about the authentication functionality of an e-commerce website:
"As a logged-in user, I want to change my current password with a new one, so that I can make my account safer".
The following are some of the acceptance criteria defined for the user story:
[a] After the logged-in user has successfully changed his password, an email confirming the change must be sent to him
[b] To successfully change the password, the logged-in user must enter the current password, enter a new valid password, and finally confirm by pressing the 'Change Password' button
[c] To be valid, the new password entered by the logged-in user is not only required to meet the criteria related to the length and type of characters, but must also be different form the last 5 passwords of that user
[d] A dedicated error message must be presented to the logged-in user when he enters a wrong current password
[e] A dedicated error message must be presented to the logged-in user when he enters the correct current password, but enters an invalid password Based only on the given information, which of the following ATDD tests is most likely to be written first?
Answer: B
Explanation:
ATDD stands for Acceptance Test-Driven Development, which is a collaborative approach to software development and testing, in which the acceptance criteria of a user story are defined and automated as executable tests before the implementation of the software system. ATDD tests are usually written in a Given-When-Then format, which describes the preconditions, the actions, and the expected outcomes of a test scenario. ATDD tests are intended to verify that the software system meets the expectations and the needs of the users and the stakeholders, as well as to provide feedback and guidance for the developers and the testers. Based on the given information, the ATDD test that is most likely to be written first is the one that corresponds to option B, which is:
Given the logged-in user is on the Change Password page When the user enters the correct current password, enters a valid new password (different from the last 5 passwords), and presses the Change Password button Then the user receives an email confirming that the password has been successfully changed This ATDD test is most likely to be written first, because it covers the main functionality and the happy path of the user story, as well as the most important acceptance criterion [a]. It also verifies that the user can change the password with a valid new password that meets the criteria related to the length, the type of characters, and the history of the passwords, as specified in the acceptance criterion [c]. The other options are not likely to be written first, because they either cover less critical or less frequent scenarios, such as entering a wrong current password [d] or an invalid new password [e], or they are not related to the user story or the acceptance criteria at all, such as submitting a purchase order [d]. Reference: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
ISTQB® Certified Tester Foundation Level Syllabus v4.0, Chapter 1.3.1, Testing in Software Development Lifecycles1 ISTQB® Glossary of Testing Terms v4.0, Acceptance Test-Driven Development, User Story, Acceptance Criterion, Given-When-Then2
NEW QUESTION # 32
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