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| Certification Vendor: | NVIDIA |
|---|---|
| Exam Name: | NVIDIA-Certified Professional: OpenUSD Development (NCP-OUSD) |
| Exam Number: | NCP-OUSD |
| Certificate Validity Period: | 2 years |
| Available Languages: | English |
| Exam Format: | Multiple-choice, Multiple-response |
| Real Exam Qty: | 60 - 70 |
| Exam Price: | $200 USD |
| Exam Duration: | 90 - 120 |
| Passing Score: | Pass/Fail only, no specific score published |
| Recommended Training: | NVIDIA Deep Learning Institute (DLI) OpenUSD Courses |
| Exam Registration: | NVIDIA Certification Registration |
| Sample Questions: | NVIDIA NCP-OUSD Sample Questions |
| Exam Way: | Online, remotely proctored |
| Pre Condition: | 2–3 years of hands-on experience with OpenUSD framework; proficiency in Python or C++ programming; or completion of official NVIDIA study materials |
| Official Syllabus URL: | https://www.nvidia.com/en-us/learn/certification/openusd-development-professional/ |
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NEW QUESTION # 64
Which function allows traversal into instance proxies?
Answer: C
Explanation:
Usd.TraverseInstanceProxies() enables traversal into instance proxies, allowing child prims inside instances to appear.
NEW QUESTION # 65
What is the only reliable way in OpenUSD of encoding the motion of primitives whose topology is varying over time?
Answer: B
Explanation:
The reliable encoding mechanism is velocities . OpenUSD attributes may vary over time through time samples, but position interpolation assumes correspondence between sampled array elements. When topology changes over time, adjacent samples may not contain the same number of points, and even matching indices may no longer identify the same physical point. NVIDIA's Learn OpenUSD glossary defines variability as whether a property can change over time, with varying attributes supporting time samples and interpolation behavior. ( docs.nvidia.com ) The OpenUSD geometry specification is explicit: "Using velocities is the only reliable way of encoding the motion of primitives whose topology is varying over time," because neighboring sample indices may be unrelated or may not have the same element count. ( openusd.org ) Option B is therefore correct. Positions alone are insufficient when topology changes, because linear interpolation between position arrays depends on stable point correspondence. Orientations describe rotational state, commonly relevant to transforms or instancing, but they do not solve topology-varying point motion. This maps to Data Modeling # Time Samples, Attribute Variability, UsdGeom Point-Based Motion, Velocities, and Animated Geometry .
NEW QUESTION # 66
What is the overall benefit of applying operational, shallow, consistent, and extensible principles to model hierarchies?
Answer: D
Explanation:
Following these principles makes hierarchies efficient, reusable, and scalable across production pipelines.
NEW QUESTION # 67
Which of these data is lost when flattening a stage?
Answer: B
Explanation:
Explanation
NEW QUESTION # 68
Why do prototype prims like /__Prototype_1 not appear in the .usda file?
Answer: D
Explanation:
Prototype prims are not authored by the user in .usda files. Instead, UsdStage analyzes instanceable prims, creates prototypes automatically, and removes them if no longer needed.
NEW QUESTION # 69
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