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The qualifying test for the Google Professional Cloud Architect certification is 2 hours long. The questions administered during the exam can be presented as multiple-select and multiple-choice items. The test is delivered in English or Japanese and can be taken by the students either online from a remote location or in-person at the authorized testing center. To check the location of the nearest center, you can use the search on the official website. To schedule the exam, each applicant is required to pay the registration fee of $200, plus applicable taxes.
Google Professional-Cloud-Architect Exam is a certification program that focuses on testing an individual's ability to design and manage secure, scalable, and reliable cloud-based solutions using Google Cloud Platform (GCP). Google Certified Professional - Cloud Architect (GCP) certification is aimed at cloud architects, engineers, and consultants who want to showcase their expertise in Google Cloud technologies and help their organizations migrate to the cloud.
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NEW QUESTION # 86
Case Study: 7 - Mountkirk Games
Company Overview
Mountkirk Games makes online, session-based, multiplayer games for mobile platforms. They build all of their games using some server-side integration. Historically, they have used cloud providers to lease physical servers.
Due to the unexpected popularity of some of their games, they have had problems scaling their global audience, application servers, MySQL databases, and analytics tools.
Their current model is to write game statistics to files and send them through an ETL tool that loads them into a centralized MySQL database for reporting.
Solution Concept
Mountkirk Games is building a new game, which they expect to be very popular. They plan to deploy the game's backend on Google Compute Engine so they can capture streaming metrics, run intensive analytics, and take advantage of its autoscaling server environment and integrate with a managed NoSQL database.
Business Requirements
Increase to a global footprint.
* Improve uptime - downtime is loss of players.
* Increase efficiency of the cloud resources we use.
* Reduce latency to all customers.
* Technical Requirements
Requirements for Game Backend Platform
Dynamically scale up or down based on game activity.
* Connect to a transactional database service to manage user profiles and game state.
* Store game activity in a timeseries database service for future analysis.
* As the system scales, ensure that data is not lost due to processing backlogs.
* Run hardened Linux distro.
* Requirements for Game Analytics Platform
Dynamically scale up or down based on game activity
* Process incoming data on the fly directly from the game servers
* Process data that arrives late because of slow mobile networks
* Allow queries to access at least 10 TB of historical data
* Process files that are regularly uploaded by users' mobile devices
* Executive Statement
Our last successful game did not scale well with our previous cloud provider, resulting in lower user adoption and affecting the game's reputation. Our investors want more key performance indicators (KPIs) to evaluate the speed and stability of the game, as well as other metrics that provide deeper insight into usage patterns so we can adapt the game to target users.
Additionally, our current technology stack cannot provide the scale we need, so we want to replace MySQL and move to an environment that provides autoscaling, low latency load balancing, and frees us up from managing physical servers.
For this question, refer to the Mountkirk Games case study. You are in charge of the new Game Backend Platform architecture. The game communicates with the backend over a REST API.
You want to follow Google-recommended practices. How should you design the backend?
Answer: C
NEW QUESTION # 87
Your company is forecasting a sharp increase in the number and size of Apache Spark and Hadoop jobs being run on your local datacenter You want to utilize the cloud to help you scale this upcoming demand with the least amount of operations work and code change. Which product should you use?
Answer: B
NEW QUESTION # 88
Your company and one of its partners each nave a Google Cloud protect in separate organizations. Your company s protect (prj-a) runs in Virtual Private Cloud (vpc-a). The partner's project (prj-b) runs in vpc-b.
There are two instances running on vpc-a and one instance running on vpc-b Subnets denned in both VPCs are not overlapping. You need to ensure that all instances communicate with each other via internal IPs minimizing latency and maximizing throughput. What should you do?

Answer: B
NEW QUESTION # 89
Your company is using BigQuery as its enterprise data warehouse. Data is distributed over several Google Cloud projects. All queries on BigQuery need to be billed on a single project. You want to make sure that no query costs are incurred on the projects that contain the data. Users should be able to query the datasets, but not edit them.
How should you configure users' access roles?
Answer: A
NEW QUESTION # 90
Your solution is producing performance bugs in production that you did not see in staging and test environments.
You want to adjust your test and deployment procedures to avoid this problem in the future.
What should you do?
Answer: B
Explanation:
The problem is that performance issues were not caught in test and staging environments. It may be due to insufficient load during tests. To improve the situation, we need to catch performance issues in test and staging environments itself. For that, one way is to increase the load so that issues show up before production itself.
NEW QUESTION # 91
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