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Itcertkr는IT업계전문가들이 그들의 노하우와 몇 년간의 경험 등으로 자료의 정확도를 높여 응시자들의 요구를 만족시켜 드립니다. 우리는 꼭 한번에Scrum PSPO-II시험을 패스할 수 있도록 도와드릴 것입니다. 여러분은Scrum PSPO-II시험자료 구매로 제일 정확하고 또 최신시험버전의 문제와 답을 사용할 수 있습니다. Pass4Tes의 인증시험적중 율은 아주 높습니다. 때문에 많은 IT인증시험준비중인분들에세 많은 편리를 드릴수 있습니다.100%정확도 100%신뢰.여러분은 마음편히 응시하시면 됩니다.
Scrum PSPO-II (Professional Scrum Product Owner II) 시험은 SCRUM 원칙을 깊이 이해하고 SCRUM 방법론을 사용하여 제품 개발 프로젝트를 실행하는 데 상당한 경험을 쌓은 제품 소유자를 위해 설계된 고급 인증 프로그램입니다. 인증 프로그램은 스크럼 관행 및 가치 홍보를 통해 소프트웨어 개발 직업을 향상시키는 것을 목표로하는 글로벌 조직 인 Scrum.org가 제공합니다.
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지금 같은 상황에서 몇년간Scrum PSPO-II시험자격증만 소지한다면 일상생활에서많은 도움이 될것입니다. 하지만 문제는 어떻게Scrum PSPO-II시험을 간단하게 많은 공을 들이지 않고 시험을 패스할것인가이다? 우리Itcertkr는 여러분의 이러한 문제들을 언제드지 해결해드리겠습니다. 우리의PSPO-II시험마스터방법은 바로IT전문가들이제공한 시험관련 최신연구자료들입니다. 우리Itcertkr 여러분은PSPO-II시험관련 최신버전자료들을 얻을 수 있습니다. Itcertkr을 선택함으로써 여러분은 성공도 선택한것이라고 볼수 있습니다.
스크럼 PSPO-II 시험은 스크럼 제품 소유자 인증 프로그램의 두 번째 수준의 인증입니다. 이 인증은 이미 PSPO-I 시험을 통과하고 제품 소유권에 대한 경험을 가진 개인을 대상으로합니다. PSPO-II 시험은 Agile 원칙과 실제 상황에서 이러한 원칙을 적용하는 능력뿐만 아니라 Agile 원칙과 관행에 대한 깊은 이해를 요구하는 더 고급 인증입니다.
질문 # 35
A company wants to hire you to lead their agile transformation. They have learned about the benefits of being agile but want to know how to measure the success of the initiative.
What advice would you provide? (choose the best answer)
정답:E
질문 # 36
The Developers have struggled to get all of their forecasted work done during the last three Sprints. As a Product Owner what steps could you take to help the Developers improve their ability to deliver a done Increment?
(choose the best two answers)
정답:B,D
설명:
Explanation
= As a Product Owner, you are accountable for maximizing the value of the product and the work of the Developers. To do this, you need to collaborate with the Developers andthe Scrum Master to ensure that the Product Backlog is clear, ordered, and refined, and that the Sprint Goal and the Sprint Backlog are aligned with the product vision and strategy. You also need to provide feedback and guidance to the Developers throughout the Sprint, and to inspect and adapt the product based on the Sprint Review and the stakeholders' input.
One of the challenges that the Developers may face is to forecast the amount of work that they can complete within a Sprint, and to deliver a potentially releasable Increment that meets the Definition of Done. This requires the Developers to have the skills and the tools to estimate the complexity and the effort of the Product Backlog items, to plan and manage their work effectively, and to adhere to the quality standards and the technical practices that enable them to build a valuable and usable product increment.
To help the Developers improve their ability to deliver a done Increment, the Product Owner can take the following steps:
* Ask the Scrum Master to help the Developers learn techniques for improving their ability to forecast work. The Scrum Master is accountable for establishing an environment where the Developers can work effectively, and for coaching the Developers on self-organizing and cross-functionality. The Scrum Master can also help the Developers to apply empirical process control, to use various estimation methods, to monitor and visualize their progress, and to inspect and adapt their plan based on the Sprint Backlog and the Sprint Burndown Chart.
* The Product Owner can spend more time with the Developers. The Product Owner can support the Developers by clarifying the Product Backlog items, providing the acceptance criteria, explaining the customer needs and the business value, and answering any questions that the Developers may have. The Product Owner can also participate in the Sprint Planning, the Daily Scrum, and the Sprint Retrospective, to share their insights, expectations, and feedback, and to collaborate with the Developers on creating and refining the Sprint Goal and the Sprint Backlog.
The other options are not the best steps to take, because they either do not address the root cause of the problem, or they may have negative consequences. Ensuring that all Developers are top performers may not be realistic or feasible, and it may also create a culture of blame or competition, rather than collaboration and learning. Adding more people to the team may not necessarily increase the productivity or the quality of the work, and it may also introduce communication and coordination challenges, as well as additional costs and risks. References := Scrum Guide, Understanding and Applying the Scrum Framework, Managing Products with Agility
질문 # 37
Your stakeholders are very demanding and each of them has at least one feature that they say is essential for the next release. As the Product Owner, you have validated that the feature requests are all valid requests and would likely add value to your product. What should you do?
(choose the best answer)
정답:C
설명:
Focus on Value: Scrum emphasizes delivering increments of value early and often. Each release should focus on a clear outcome for users, even if it doesn't encompass every desired feature.
Iterative Approach: Releasing a smaller, focused increment lets you gather feedback, course-correct, and add features incrementally based on what provides the most value.
Stakeholder Management: Involve stakeholders in the prioritization process, explaining the rationale behind focusing on a specific outcome to gather input and secure buy-in.
질문 # 38
Which of the following activities should a Product Owner never do?
(choose the best answer)
정답:D
설명:
Explanation
According to the Professional Scrum Product Owner™ II certification guide1, the Sprint Goal is the single objective for the Sprint. It is a commitment made by the Scrum Team during Sprint Planning. The Sprint Goal provides guidance to the Developers on why it is valuable to build a coherent Increment. The Product Owner proposes how the product could increase its value and utility in the current Sprint. The whole Scrum Team then collaborates to define a Sprint Goal that communicates why the Sprint is valuable to stakeholders. The Product Owner should not dictate the Sprint Goal, but rather collaborate with the Developers and the Scrum Master to create a shared understanding and alignment. The other options are not activities that a Product Owner should never do, because they are either part of the Product Owner's accountabilities (A, C, D) or may be done in collaboration with others (A, D). References: 1: Professional Scrum Product Owner™ II Certification | Scrum.org
질문 # 39
A "cone of uncertainty" can be used to do what?
(choose the best answer)
정답:B
설명:
Explanation
A "cone of uncertainty" is a graphical representation of the evolution of the amount of uncertainty during a project. It shows that at the beginning of a project, there is a high degree of variability and unpredictability in the estimates of the scope, cost, time, and value of the product. As the project progresses, more information and feedback are gathered, and the uncertainty decreases, reaching zero when the product is delivered and validated. A "cone of uncertainty" can be used to visualize the uncertainty of the potential value thata Scrum Team delivers over time, and to guide the empirical process of inspection and adaptation. By using a "cone of uncertainty", a Scrum Team can:
* Align the expectations of the stakeholders and customers with the reality of the complex and dynamic environment.
* Avoid making premature or unrealistic commitments based on inaccurate or incomplete estimates.
* Embrace change and experimentation as opportunities to learn and deliver more value.
* Inspect the actual value delivered and the feedback received, and adapt the product vision, strategy, and backlog accordingly.
* Forecast the range of possible outcomes and the level of confidence for each Sprint and release.
The other options are not valid uses of a "cone of uncertainty". A "cone of uncertainty" does not represent the relative level of difficulty for predicting the velocity of individual team members, as velocity is a measure of the amount of work done by the whole Scrum Team, not by individuals. A "cone of uncertainty" does not rapidly identify and prioritize all uncertainties, as uncertainties are not always known or quantifiable, and may change over time. A "cone of uncertainty" does not determine whether to cut quality, similar to the "Iron Triangle" of project management, as quality is not a variable that can be traded off in Scrum, but a non-negotiable aspect of the Definition of Done and the value proposition of the product.
References:
* Professional Scrum Product Owner™ II Certification
* Managing Products with Agility
* Cone of Uncertainty - Wikipedia
질문 # 40
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PSPO-II높은 통과율 시험덤프공부: https://www.itcertkr.com/PSPO-II_exam.html
Itcertkr PSPO-II 최신 PDF 버전 시험 문제집을 무료로 Google Drive에서 다운로드하세요: https://drive.google.com/open?id=13_dfr-1_jbaAAk_CzUK4BUi8FC6zcaXN