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Apple App-Development-with-Swift-Certified-User Exam Syllabus Topics:

SectionObjectives
View Building with SwiftUI- Extract Subviews to simplify the structure of an overlarge View
- Position and/or layout a single SwiftUI View with standard Views and modifiers
- Use List Views to iterate through collections
- Create multiple Views to implement app logic
- Create a multi-view app with navigation Stacks, Links, and/or Sheets
- Use @State, @Binding, @Environment, and/or Observable to share data between Views
Swift Programming Language- Manage data using collection types
  • 1. Dictionaries
  • 2. Arrays
- Demonstrate proper use of structs, classes
  • 1. Differentiate between structures and classes
  • 2. Define and use properties and methods
  • 3. Define and use property observers
  • 4. Differentiate between various initializers
- Know how and when to apply control flow and loops
  • 1. Use range operators
  • 2. Use logical operators
  • 3. Use Guard
- Use functions
  • 1. Create and call a function
  • 2. Customize internal, external, and anonymous naming of parameters in functions
  • 3. Organize and structure code
  • 4. Implement default parameter values
  • 5. Demonstrate how to use a function's return value
- Demonstrate the use of Optional types
  • 1. Demonstrate how to unwrap Optionals safely
  • 2. Apply Optional binding and Optional chaining (including but not limited to if let, guard let)
- Declare and use basic Swift types
  • 1. Demonstrate when to use constants and variables
  • 2. Demonstrate the use of type casting in both safe and unsafe ways
  • 3. Describe and use data types and operators
  • 4. Interpret and use basic types
- Evaluate variable scope and shadowing
Xcode Developer Tools- Use debugging techniques including, but not limited to, breakpoints, watchpoints, and logging to resolve errors
  • 1. Set breakpoints and step through code line by line
- Identify and use the features of the Xcode interface
  • 1. Navigate Xcode
  • 2. Create and modify views with Interface Builder
  • 3. Demonstrate how to access documentation and help
- Demonstrate how to build and run an app
  • 1. on the iOS device
  • 2. on the iOS simulator

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Apple App Development with Swift Certified User Exam 認定 App-Development-with-Swift-Certified-User 試験問題 (Q25-Q30):

質問 # 25
Refer to this image to complete the code.

Note: You will receive partial credit for each correct answer

正解:

解説:

Explanation:

This question belongs to View Building with SwiftUI , especially the objectives for using List views to iterate through collections and structuring views with standard SwiftUI containers. The screenshot shows two grouped sets of rows: one headed MY FRIENDS and one headed MY PETS . In SwiftUI, the correct container for a scrollable table-style presentation of rows is List, and the correct way to divide that list into labeled groups is Section. Apple documents List as a container that presents data in a single-column row- based layout, and Section as a way to organize list content into grouped areas with headers and optional footers. That is exactly the structure shown in the image. ( developer.apple.com , developer.apple.com ) The ForEach(names, id: \.self) and ForEach(pets, id: \.self) lines are already iterating through the arrays, so each ForEach should be wrapped inside a Section. The section labels such as " My Friends " and " My Pets
" are provided with the header: label. So the intended code structure is:
List {
Section {
ForEach(names, id: \.self) { name in Text(name) }
} header: {
Text( " My Friends " )
}
Section {
ForEach(pets, id: \.self) { pet in Text(pet) }
} header: {
Text( " My Pets " )
}
}
This matches the UI shown in the image and aligns directly with SwiftUI list and section composition patterns in App Development with Swift.


質問 # 26
You have created a view which includes some formatted text:

You decide to extract this formatted text into a subview so that you can reuse the formatting for other texts.
You highlight the Text and choose Extract subview.
You refactor ExtractedView to BigGreenTextView.
You add the line let text: String to the extracted view above the body.
You replace " That ' s all folks " with a reference to text
How should you call this extracted View from the original View?

正解:D

解説:
This question belongs to View Building with SwiftUI , specifically the domain on extracting subviews to simplify the structure of an overlarge View .
When you create a custom SwiftUI view and add a stored property like:
let text: String
that property becomes part of the view's initializer. Since the property name is text, Swift expects you to pass the value using the parameter label text: when creating the view. So the correct call is:
BigGreenTextView(text: " That ' s all folks " )
That makes B the correct answer.
Why the others are wrong:
* A is incorrect because this is not using the expected parameter label.
* C would only be correct if there were already another variable named text in the calling scope and you wanted to pass that variable instead of the literal string shown in the question.
* D is incorrect because it omits the parameter label.
This is a standard SwiftUI pattern: extract reusable formatting into a separate custom View, give it an input property, and then pass the needed value through the initializer using the property label.


質問 # 27
Drag the views on the left to the correct locations m the code on the fight to match the shown canvas.
You may use each View once, more than once, or not at all.

正解:

解説:

Explanation:
* RedCircleView()
* GreenTriangleView()
* BlueSquareView()
* BlueSquareView()
* GreenTriangleView()
This question belongs to View Building with SwiftUI , specifically arranging views with HStack , VStack , and ZStack . In SwiftUI, an HStack lays views out horizontally, a VStack lays them out vertically, and a ZStack overlays views front-to-back. Apple's stack layout guidance describes these three containers exactly this way.
To match the canvas, the main HStack must show three items from left to right: a red circle , a green triangle
, and then a right-side vertical group. That means the first two blanks inside HStack are RedCircleView() and GreenTriangleView(). On the right side, the VStack shows a blue square on top, so the next blank is BlueSquareView(). Under that, the lower-right shape is made by layering a green triangle on top of a blue square , which means the ZStack must contain BlueSquareView() first as the background and GreenTriangleView() second as the foreground. SwiftUI's documentation notes that ZStack aligns and overlays its children in depth order, which is why the square goes before the triangle.
So the correct placement order is:
HStack {
RedCircleView()
GreenTriangleView()
VStack {
BlueSquareView()
ZStack {
BlueSquareView()
GreenTriangleView()
}
}
}
That arrangement reproduces the exact layout shown in the canvas.


質問 # 28
What is the code snippet an example of?

正解:D

解説:
This question belongs to Swift Programming Language , specifically the objective domain on Optional types and safe unwrapping . The snippet uses if let favoriteCol = favoriteColor { ... }, which is Swift's standard syntax for optional binding . Apple's documentation explains that optional binding is used to conditionally bind the wrapped value of an optional to a new constant or variable if the optional contains a value. That is exactly what this code does: if favoriteColor is not nil, its unwrapped String value is assigned to favoriteCol, and the code inside the if block runs.
This is not force unwrapping , because force unwrapping uses the ! operator, such as favoriteColor!. It is not optional chaining , because optional chaining uses ? to safely access properties, methods, or subscripts on an optional value. It is also not an implicitly unwrapped optional , which would be declared with String! rather than String?.
So the correct answer is C. Optional binding . This pattern is one of the most important safe-handling techniques in Swift because it lets you work with optional values only when they actually contain data, avoiding runtime errors and keeping control flow explicit.


質問 # 29
Select the area in Xcode that allows you to display the Preview Canvas.

正解:

解説:

Explanation:
This question belongs to Xcode Developer Tools , specifically the objective domain on identifying and using the features of the Xcode interface . In the screenshot, the correct area is the upper-right corner of the editor toolbar , where Xcode provides the control for editor display options. Apple's documentation explains that to show previews, you can use the editor controls and specifically notes that you can click the Adjust Editor Options button and choose Preview , which displays the preview canvas to the right of the editor.
So, in hotspot terms, the correct selection is the editor options control near the top-right of the code editor
, not the Run button, not the Inspector, and not the Project navigator. This aligns with Apple's preview workflow for SwiftUI in Xcode, where the canvas is shown from the editor display controls. Apple also describes the preview canvas as part of Xcode's interface for quickly visualizing UI changes while editing code.


質問 # 30
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