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Google Professional-Cloud-Architect Exam Syllabus Topics:

SectionObjectives
Designing for security and compliance- Designing for security
  • 1. Application security
  • 2. Network security
  • 3. Identity and Access Management (IAM)
  • 4. Data security and encryption
- Designing for compliance
  • 1. Audit logging and monitoring
  • 2. Regulatory and compliance requirements
  • 3. Data residency and sovereignty
Managing and provisioning a solution infrastructure- Configuring individual storage systems
  • 1. Cloud SQL and Spanner
  • 2. Cloud Storage configuration
  • 3. Datastore and Bigtable
- Configuring network topologies
  • 1. Hybrid and multi-cloud connectivity
  • 2. Private access and VPN configuration
  • 3. VPC design and peering
- Configuring compute systems
  • 1. Compute Engine configuration
  • 2. GKE configuration and management
  • 3. Cloud Run and Cloud Functions
Designing and planning a cloud solution architecture- Creating a migration plan
  • 1. Refactoring and rearchitecting applications
  • 2. Identifying workloads for migration
  • 3. Planning data migration
- Designing solution infrastructure that meets business requirements
  • 1. Integration with existing systems
  • 2. Cost optimization
  • 3. Business use cases and product strategy
  • 4. Migration planning
  • 5. Networking and compute resources
  • 6. Data and storage architecture
- Designing network, storage, and compute resources
  • 1. Network design including load balancing and firewall rules
  • 2. Storage options and data lifecycle management
  • 3. Compute engine selection and configuration
  • 4. GKE cluster and workload design
- Enabling future cloud technology
  • 1. Implementing future-proof architectures
  • 2. Designing for scalability and elasticity
Analyzing and optimizing technical and business processes- Analyzing and defining technical processes
  • 1. Software development lifecycle (SDLC)
  • 2. CI/CD pipeline design
  • 3. Incident management and troubleshooting
- Analyzing and defining business processes
  • 1. Business KPIs and metrics
  • 2. Cost management and optimization
  • 3. Stakeholder communication
Managing implementation- Interacting with Google Cloud programmatically
  • 1. APIs and client libraries
  • 2. Infrastructure as Code (IaC)
  • 3. Cloud SDK and gcloud CLI
- Advising development/operation team(s) to ensure successful deployment
  • 1. Application development best practices
  • 2. Deployment strategies
  • 3. Testing and validation
Ensuring solution and operations reliability- Evaluating quality control measures
- Deployment and release management
  • 1. Deployment strategies and rollback
  • 2. Release management and versioning
- Assisting with support
  • 1. Incident response and troubleshooting
  • 2. Capacity planning and scaling
- Monitoring/logging/profiling/alerting solution
  • 1. Performance profiling and tracing
  • 2. Error reporting and alerting
  • 3. Cloud Monitoring and Cloud Logging

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Google Certified Professional - Cloud Architect (GCP) Sample Questions (Q328-Q333):

NEW QUESTION # 328
For this question, refer to the Mountkirk Games case study.
Mountkirk Games wants to set up a real-time analytics platform for their new game. The new platform must meet their technical requirements. Which combination of Google technologies will meet all of their requirements?

Answer: D

Explanation:
A real time requires Stream / Messaging so Pub/Sub, Analytics by Big Query.


NEW QUESTION # 329
You want to enable your running Google Container Engine cluster to scale as demand for your application changes.
What should you do?

Answer: D

Explanation:
and redeploy your application.
Explanation:
https://cloud.google.com/kubernetes-engine/docs/concepts/cluster-autoscaler Cluster autoscaling
--enable-autoscaling
Enables autoscaling for a node pool.
Enables autoscaling in the node pool specified by --node-pool or the default node pool if --node-pool is not provided.
Where:
--max-nodes=MAX_NODES
Maximum number of nodes in the node pool.
Maximum number of nodes to which the node pool specified by --node-pool (or default node pool if unspecified) can scale.
Incorrect Answers:
C, D: Warning: Do not use Alpha Clusters or alpha features for production workloads.
Note: You can experiment with Kubernetes alpha features by creating an alpha cluster. Alpha clusters are short-lived clusters that run stable Kubernetes releases with all Kubernetes APIs and features enabled. Alpha clusters are designed for advanced users and early adopters to experiment with workloads that take advantage of new features before those features are production-ready. You can use Alpha clusters just like normal Kubernetes Engine clusters.


NEW QUESTION # 330
You deploy your custom Java application to Google App Engine. It fails to deploy and gives you the following stack trace.

What should you do?

Answer: C


NEW QUESTION # 331
Case Study: 7 - Mountkirk Games
Company Overview
Mountkirk Games makes online, session-based, multiplayer games for mobile platforms. They build all of their games using some server-side integration. Historically, they have used cloud providers to lease physical servers.
Due to the unexpected popularity of some of their games, they have had problems scaling their global audience, application servers, MySQL databases, and analytics tools.
Their current model is to write game statistics to files and send them through an ETL tool that loads them into a centralized MySQL database for reporting.
Solution Concept
Mountkirk Games is building a new game, which they expect to be very popular. They plan to deploy the game's backend on Google Compute Engine so they can capture streaming metrics, run intensive analytics, and take advantage of its autoscaling server environment and integrate with a managed NoSQL database.
Business Requirements
- Increase to a global footprint.
- Improve uptime - downtime is loss of players.
- Increase efficiency of the cloud resources we use.
- Reduce latency to all customers.
Technical Requirements
Requirements for Game Backend Platform
- Dynamically scale up or down based on game activity.
- Connect to a transactional database service to manage user profiles and game state.
- Store game activity in a timeseries database service for future analysis.
- As the system scales, ensure that data is not lost due to processing backlogs.
- Run hardened Linux distro.
Requirements for Game Analytics Platform
- Dynamically scale up or down based on game activity
- Process incoming data on the fly directly from the game servers
- Process data that arrives late because of slow mobile networks
- Allow queries to access at least 10 TB of historical data
- Process files that are regularly uploaded by users' mobile devices
Executive Statement
Our last successful game did not scale well with our previous cloud provider, resulting in lower user adoption and affecting the game's reputation. Our investors want more key performance indicators (KPIs) to evaluate the speed and stability of the game, as well as other metrics that provide deeper insight into usage patterns so we can adapt the game to target users.
Additionally, our current technology stack cannot provide the scale we need, so we want to replace MySQL and move to an environment that provides autoscaling, low latency load balancing, and frees us up from managing physical servers.
For this question, refer to the Mountkirk Games case study. Mountkirk Games wants to migrate from their current analytics and statistics reporting model to one that meets their technical requirements on Google Cloud Platform.
Which two steps should be part of their migration plan? (Choose two.)

Answer: A,E

Explanation:
Evaluate the impact of migrating their current batch ETL code to Cloud Dataflow.
Write a schema migration plan to denormalize data for better performance in BigQuery.
https://cloud.google.com/bigquery/docs/loading-
data#loading_denormalized_nested_and_repeated_data


NEW QUESTION # 332
Case Study: 4 - Dress4Win case study
Company Overview
Dress4win is a web-based company that helps their users organize and manage their personal wardrobe using a website and mobile application. The company also cultivates an active social network that connects their users with designers and retailers. They monetize their services through advertising, e-commerce, referrals, and a freemium app model.
Company Background
Dress4win's application has grown from a few servers in the founder's garage to several hundred servers and appliances in a colocated data center. However, the capacity of their infrastructure is now insufficient for the application's rapid growth. Because of this growth and the company's desire to innovate faster, Dress4win is committing to a full migration to a public cloud.
Solution Concept
For the first phase of their migration to the cloud, Dress4win is considering moving their development and test environments. They are also considering building a disaster recovery site, because their current infrastructure is at a single location. They are not sure which components of their architecture they can migrate as is and which components they need to change before migrating them.
Existing Technical Environment
The Dress4win application is served out of a single data center location.
Databases:
- MySQL - user data, inventory, static data
- Redis - metadata, social graph, caching
Application servers:
- Tomcat - Java micro-services
- Nginx - static content
- Apache Beam - Batch processing
Storage appliances:
- iSCSI for VM hosts
- Fiber channel SAN - MySQL databases
- NAS - image storage, logs, backups
Apache Hadoop/Spark servers:
- Data analysis
- Real-time trending calculations
MQ servers:
- Messaging
- Social notifications
- Events
Miscellaneous servers:
- Jenkins, monitoring, bastion hosts, security scanners
- Business Requirements
Build a reliable and reproducible environment with scaled parity of production. Improve security by defining and adhering to a set of security and Identity and Access Management (IAM) best practices for cloud.
Improve business agility and speed of innovation through rapid provisioning of new resources.
Analyze and optimize architecture for performance in the cloud. Migrate fully to the cloud if all other requirements are met.
Technical Requirements
Evaluate and choose an automation framework for provisioning resources in cloud. Support failover of the production environment to cloud during an emergency. Identify production services that can migrate to cloud to save capacity.
Use managed services whenever possible.
Encrypt data on the wire and at rest.
Support multiple VPN connections between the production data center and cloud environment.
CEO Statement
Our investors are concerned about our ability to scale and contain costs with our current infrastructure. They are also concerned that a new competitor could use a public cloud platform to offset their up-front investment and freeing them to focus on developing better features.
CTO Statement
We have invested heavily in the current infrastructure, but much of the equipment is approaching the end of its useful life. We are consistently waiting weeks for new gear to be racked before we can start new projects. Our traffic patterns are highest in the mornings and weekend evenings; during other times, 80% of our capacity is sitting idle.
CFO Statement
Our capital expenditure is now exceeding our quarterly projections. Migrating to the cloud will likely cause an initial increase in spending, but we expect to fully transition before our next hardware refresh cycle. Our total cost of ownership (TCO) analysis over the next 5 years puts a cloud strategy between 30 to 50% lower than our current model.
For this question, refer to the Dress4Win case study.
Dress4Win would like to become familiar with deploying applications to the cloud by successfully deploying some applications quickly, as is. They have asked for your recommendation. What should you advise?

Answer: A

Explanation:
Self contained application with no internal dependencies which means it does not need to integrate with any on-premise systems. External dependencies are easier to manage through API based integration in Cloud.Other options have either dependencies, or multiple hops between on- premise/cloud thereby causing latency issues.


NEW QUESTION # 333
......

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