Quiz 2026 Salesforce Reliable Latest JS-Dev-101 Test Objectives

BONUS!!! Download part of PracticeMaterial JS-Dev-101 dumps for free: https://drive.google.com/open?id=1cOJ15MCoEEyowIOHPgQQsen0Nmp5nPUL

We are quite confident that all these Salesforce JS-Dev-101 exam dumps feature you will not find anywhere. Just download the Salesforce JS-Dev-101 and start this journey right now. For the well and Salesforce JS-Dev-101 Exam Dumps preparation, you can get help from Salesforce JS-Dev-101 which will provide you with everything that you need to learn, prepare and pass the Salesforce Certified JavaScript Developer - Multiple Choice (JS-Dev-101) certification exam.

Salesforce JS-Dev-101 Exam Syllabus Topics:

TopicDetails
Topic 1
  • Asynchronous Programming: Covers asynchronous programming concepts and understanding how the event loop controls execution flow and determines outcomes.
Topic 2
  • Objects, Functions, and Classes: Covers function, object, and class implementations to meet business requirements, along with the use of modules, decorators, variable scope, and execution flow.
Topic 3
  • Debugging and Error Handling: Covers proper error handling techniques and the use of the console and breakpoints to debug code.
Topic 4
  • Browser and Events: Covers DOM manipulation, event handling and propagation, browser-specific APIs, and using Browser Developer Tools to inspect code behavior.
Topic 5
  • Server Side JavaScript: Covers Node.js implementations, CLI commands, core modules, and package management solutions for given scenarios.

>> Latest JS-Dev-101 Test Objectives <<

High Hit-Rate Salesforce - JS-Dev-101 - Latest Salesforce Certified JavaScript Developer - Multiple Choice Test Objectives

As we all know, time for preparing a exam is quite tight. Once you have signed up for the exam, you need to prepare. Therefore improving the efficiency is quite necessary. Our JS-Dev-101 training materials include the main knowledge point of the exam, which will help you to know the main knowledge. Besides the professionals check the JS-Dev-101 at time, it can ensure the accuracy of the answers. Therefore, please make it easy to use the JS-Dev-101 training materials freely.

Salesforce Certified JavaScript Developer - Multiple Choice Sample Questions (Q63-Q68):

NEW QUESTION # 63
Refer to the code below (assuming Promise.race is intended):
let cat3 = new Promise(resolve =>
setTimeout(resolve, 3000, "Cat 3 completes")
);
Promise.race([cat1, cat2, cat3])
.then(value => {
let result = `${value} the race.`;
})
.catch(err => {
console.log("Race is cancelled:", err);
});
(Assuming cat1 and cat2 are similar to earlier examples: cat2 resolves fastest.) What is the value of result when Promise.race executes?

Answer: B

Explanation:
From earlier pattern (cars/cats race):
One promise resolves the fastest with "Car 2 completed" (or analogous "Cat 2 completes").
Promise.race resolves with the first settled promise's value.
In .then, value is "Car 2 completed" and:
let result = `${value} the race.`;
// "Car 2 completed the race."
Thus result is "Car 2 completed the race." → option A.


NEW QUESTION # 64
Given the following code:
01 counter = 0;
02 const logCounter = () => {
03 console.log(counter);
04 };
05 logCounter();
06 setTimeout(logCounter, 2100);
07 setInterval(() => {
08 counter++;
09 logCounter();
10 }, 1000);
What will be the first four numbers logged?

Answer: D

Explanation:
We need to track the value of counter and the timing of each call to logCounter.
Initial state:
Line 01: counter = 0;
Line 02-04: logCounter logs the current value of counter.
Execution order and timing:
Line 05: logCounter();
Called immediately at time t = 0 ms.
counter is 0.
First log: 0.
Line 06: setTimeout(logCounter, 2100);
Schedules logCounter to run once after 2100 ms.
No log yet at this line.
Line 07-10: setInterval(() => { counter++; logCounter(); }, 1000);
Schedules a repeating callback every 1000 ms (1 second).
First interval callback runs at t ≈ 1000 ms.
Now follow the timeline:
t = 0 ms:
logCounter(); from line 05
Logs: 0
t = 1000 ms (first interval execution):
counter++; → counter goes from 0 to 1.
logCounter(); logs 1.
t = 2000 ms (second interval execution):
counter++; → counter goes from 1 to 2.
logCounter(); logs 2.
t = 2100 ms (timeout from line 06):
logCounter(); runs again.
counter is still 2 (next setInterval will be at t = 3000 ms).
Logs 2.
So the first four logs are:
0
1
2
2
Concatenated as in the options: 0122.
Therefore, the correct choice is:
Answe r: A
Study Guide / Concept Reference (no links):
setTimeout and setInterval timing behavior
Order of execution in the event loop
Closures capturing variables (here, logCounter using counter)
Understanding asynchronous scheduling in JavaScript


NEW QUESTION # 65
Refer to the code below:
01 <html lang="en">
02 <table onclick="console.log('Table log');">
03 <tr id="row1">
04 <td>Click me!</td>
05 </tr>
06 </table>
07 <script>
08 function printMessage(event) {
09 console.log('Row log');
10 event.stopPropagation();
11 }
12
13 let elem = document.getElementById('row1');
14 elem.addEventListener('click', printMessage, false);
15 </script>
16 </html>
Which code change should be done for the console to log the following when "Click me!" is clicked?
Row log
Table log

Answer: D

Explanation:
Current behavior:
Clicking <td> triggers the click event on row1, then bubbles up to <table>.
printMessage runs, logs "Row log", then event.stopPropagation() stops the event from bubbling to the table.
So "Table log" never appears.
To allow the table's inline onclick to run after the row handler:
Remove the propagation stop:
function printMessage(event) {
console.log('Row log');
// event.stopPropagation(); // remove this
}
Now the event bubbles:
printMessage logs "Row log".
The table's onclick runs, logging "Table log".
Option A only changes capture/bubble phase but still stops propagation. C does nothing meaningful (stopPropagation takes no arguments). B removes the row handler entirely.


NEW QUESTION # 66
Refer to the code below:
01 let timedFunction = () => {
02 console.log('Timer called.');
03 };
04
05 let timerId = setInterval(timedFunction, 1000);
Which statement allows a developer to cancel the scheduled timed function?

Answer: D

Explanation:
Comprehensive and Detailed Explanation From JavaScript Knowledge:
The code:
let timerId = setInterval(timedFunction, 1000);
setInterval schedules timedFunction to run every 1000 ms.
It returns an interval ID (here stored in timerId), which is used to cancel the interval later.
To cancel:
Use clearInterval(timerId);
This is the standard browser (and Node.js) API:
let id = setInterval(fn, delay);
clearInterval(id); stops future executions of that interval.
Check other options:
B . removeInterval(timerId);
There is no removeInterval function in the standard JavaScript timer API.
C . removeInterval(timedFunction);
Again, no such function; and timers are cancelled by ID, not by the callback function reference.
D . clearInterval(timedFunction);
clearInterval expects the ID returned by setInterval, not the callback function.
Passing the function does not cancel the timer.
Therefore, the correct statement is:
Answe r: A
Study Guide / Concept Reference (no links):
Timer APIs: setInterval and clearInterval
Relationship between timer ID and cancellation
Difference between interval ID and callback function
Basic async timing patterns in JavaScript


NEW QUESTION # 67
A developer has a fizzbuzz function that, when passed in a number, returns the following:
'fizz' if the number is divisible by 3.
'buzz' if the number is divisible by 5.
'fizzbuzz' if the number is divisible by both 3 and 5.
Empty string '' if the number is divisible by neither 3 nor 5.
Which two test cases properly test scenarios for the fizzbuzz function?

Answer: A,D

Explanation:
Comprehensive and Detailed Explanation From Exact Extract JavaScript knowledge:
First, recall the fizzbuzz rules:
If n divisible by 3 and not by 5 → return 'fizz'.
If n divisible by 5 and not by 3 → return 'buzz'.
If n divisible by both 3 and 5 → return 'fizzbuzz'.
Otherwise → return '' (empty string).
Evaluate each test:
Option A:
let res = fizzbuzz(true);
console.assert(res === '');
In JavaScript, when using arithmetic operations with true, it is coerced to the number 1. A typical implementation of fizzbuzz would treat the argument as a number and compute:
true % 3 → 1 % 3 → 1
true % 5 → 1 % 5 → 1
So true is effectively treated as 1, which is divisible by neither 3 nor 5. The function should return ''. The assertion res === '' will pass.
This test covers the scenario "neither divisible by 3 nor 5".
Option B:
let res = fizzbuzz(3);
console.assert(res === '');
3 is divisible by 3 but not by 5.
According to fizzbuzz rules, fizzbuzz(3) should return 'fizz'.
This test expects '', so it is incorrect; the assertion would fail in a correct implementation.
Option C:
let res = fizzbuzz(5);
console.assert(res === 'fizz');
5 is divisible by 5 but not by 3.
According to fizzbuzz rules, fizzbuzz(5) should return 'buzz'.
This test expects 'fizz', so it is incorrect.
Option D:
let res = fizzbuzz(15);
console.assert(res === 'fizzbuzz');
15 is divisible by both 3 and 5.
According to fizzbuzz rules, fizzbuzz(15) should return 'fizzbuzz'.
This assertion correctly matches the expected result, so it is a proper test case.
Thus, the two test cases that correctly test valid fizzbuzz behavior are:
Study Guide / Concept Reference (no links):
Modulo operator (%) for divisibility checks
Truthy/number coercion of boolean true in arithmetic (Number(true) === 1) Designing unit tests with console.assert Typical fizzbuzz logic structure and expected outputs
________________________________________


NEW QUESTION # 68
......

PracticeMaterial's Salesforce JS-Dev-101 exam training materials not only can save your energy and money, but also can save a lot of time for you. Because the things what our materials have done, you might need a few months to achieve. So what you have to do is use the PracticeMaterial Salesforce JS-Dev-101 Exam Training materials. And obtain this certificate for yourself. PracticeMaterial will help you to get the knowledge and experience that you need and will provide you with a detailed Salesforce JS-Dev-101 exam objective. So with it, you will pass the exam.

Examinations JS-Dev-101 Actual Questions: https://www.practicematerial.com/JS-Dev-101-exam-materials.html

BONUS!!! Download part of PracticeMaterial JS-Dev-101 dumps for free: https://drive.google.com/open?id=1cOJ15MCoEEyowIOHPgQQsen0Nmp5nPUL