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| Section | Weight | Objectives |
|---|---|---|
| Tools and MCPs | 10.6% | - Tool Development and Integration
|
| Model Selection and Optimization | 16.8% | - Performance and Cost Optimization
|
| Claude Code | 3.1% | - Claude Code Configuration and Usage
|
| Prompt and Context Engineering | 11% | - Context Engineering
|
| Security and Safety | 8.1% | - Safety and Guardrails
|
| Agents and Workflows | 14.7% | - Agent Architecture and Tradeoffs
|
| Eval, Testing, and Debugging | 2.6% | - Evaluation
|
| Applications and Integration | 33.1% | - Claude API and Client SDKs
|
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NEW QUESTION # 66
Your agent makes 10 to 15 tool calls per task, and you have noticed it sometimes loses track of earlier results by the time it reaches later steps. The agent's context window is large enough to hold all the messages, but the relevant information appears to get buried as the conversation grows.
How would you address this?
Answer: D
Explanation:
Option D is correct because the problem is not insufficient nominal context capacity; it is degraded signal quality as the working context grows. Anthropic's context-window guidance explicitly states that more context is not automatically better. As conversations expand, recall and accuracy can degrade through
"context rot," so long-running agents need active context management rather than simply retaining every prior tool result.
A good pattern preserves the active task state while compacting, summarizing, or pruning stale intermediate outputs. Anthropic documents server-side compaction for long-running conversations and context-editing
/pruning approaches that clear old tool results when they no longer contribute useful information. This keeps high-value constraints and conclusions visible without carrying every verbose response forward.
Option A changes frameworks without fixing the architectural cause. Option B may reduce call count but also creates larger multi-purpose tools and does not guarantee better context quality. Option C increases capacity while preserving the same low-signal accumulation, so the relevant facts can remain buried.
Therefore, D best implements context engineering for agentic workloads. Relevant Study Guide topics:
context engineering, context rot, compaction, tool-result pruning, long-running agents, state preservation, and context-window optimization.
NEW QUESTION # 67
A teammate has asked how the Claude SDK handles transient API errors, such as a temporary network issue or a brief rate-limit response. They want to know whether the application code needs to handle every transient error or whether the SDK provides any default behavior.
How would you describe the SDK's default behavior?
Answer: A
Explanation:
Option D precisely matches Anthropic's SDK behavior. Official SDK documentation states that transient conditions are automatically retried two times by default with exponential backoff. The default retry set includes connection failures, HTTP 408 Request Timeout, 409 Conflict, 429 Rate Limit, and 5xx server errors. Developers can alter or disable this behavior through the SDK's retry configuration.
This directly eliminates A because the retry count is configurable. B is incorrect because rate-limit responses are among the conditions automatically retried by the supported SDKs; the API also provides retry-after information where applicable. C is incorrect because the SDK does not merely log these failures and continue without attempting recovery.
Application-level handling is still necessary after the configured retry policy is exhausted. Production code should distinguish permanent errors from transient failures, preserve request IDs for diagnostics, and decide whether higher-level fallback, queuing, or user-visible failure handling is appropriate.
Therefore, D correctly characterizes the SDK abstraction: useful retry defaults combined with developer control. Relevant Study Guide topics: Claude SDKs, transient errors, HTTP 429, retries, exponential backoff, configuration, and resilient API integration.
NEW QUESTION # 68
A Claude application that worked well in testing is now occasionally returning outputs that mention information not present in the input. The development team initially assumed the model was hallucinating, so they asked you to troubleshoot.
What would you do first?
Answer: A
Explanation:
Option A follows disciplined production debugging: diagnose the actual failure mode before changing architecture or prompts. An output containing unsupported information might indeed be hallucination, but similar symptoms can result from stale conversation state, incorrect retrieval, unexpected tool output, prompt injection, incorrect request construction, or mismatched model/configuration versions.
A production trace should capture the user input, system instructions, relevant conversation history, retrieved content, tool calls and results, model/version, request parameters, response, and identifiers necessary to compare successful and failing cases. This establishes whether the model invented a fact or whether that fact entered context through another path.
B changes the model before establishing causality. C may eventually be useful if the confirmed problem is insufficient grounding, but implementing RAG before diagnosis can hide rather than explain the defect. D similarly changes prompting before verifying that prompt behavior is responsible.
The engineering sequence should be observe, reproduce, classify the failure, form a hypothesis, apply a targeted correction, and validate the correction with evaluations. Relevant Study Guide topics: production troubleshooting, observability, tracing, hallucination analysis, prompt injection, context failures, regression diagnosis, and lifecycle monitoring.
NEW QUESTION # 69
A teammate has asked how to extend Claude Code with a custom Skill that the team can invoke during sessions. The Skill consists of a set of instructions and a few support scripts the team wants Claude to be able to call when the Skill is loaded.
Where is the right place to define the Skill?
Answer: C
Explanation:
Option C matches Claude Code's documented Skill architecture. Agent Skills are filesystem-based extension artifacts rather than ordinary application modules or repeated prompt fragments. A Skill is represented by a directory containing a required SKILL.md file and can include optional supporting scripts, templates, examples, and reference material.
Anthropic documents project Skills under .claude/skills/ < skill-name > /SKILL.md. Project-level Skills can be shared through Git and automatically discovered when Claude Code loads project settings. Supporting scripts can reside alongside the Skill and be referenced from SKILL.md.
A incorrectly embeds reusable procedural material into every CLAUDE.md file, creating duplication and loading instructions even when they are irrelevant. B creates a conventional source-code library but does not register a Claude Code Skill. D makes the capability dependent on undocumented, developer-specific setup and undermines team reuse.
Therefore, C uses the extension mechanism specifically designed for discoverable, reusable Claude capabilities. Relevant Study Guide topics: Agent Skills, .claude/skills, SKILL.md, supporting resources, filesystem discovery, project-level configuration, and reusable Claude Code capabilities.
NEW QUESTION # 70
You are starting a new Claude application and have a small set of well-labeled examples that demonstrate the desired output format. You want to use these examples to guide Claude's behavior.
How would you guide the application's behavior?
Answer: B
Explanation:
The supplied examination set identifies A as correct. A small collection of high-quality labeled examples is ideally suited to few-shot or multishot prompting . The examples demonstrate concretely what acceptable input/output behavior looks like, allowing Claude to infer formatting, structure, tone, and task-specific conventions without requiring model retraining.
Anthropic's official prompting guidance states that examples are among the most reliable ways to steer Claude's output format, tone, and structure. It recommends using relevant, diverse examples and clearly separating them from the surrounding instructions. Anthropic currently recommends approximately three to five examples where practical and suggests XML structures such as < examples > and < example > to make prompt organization explicit.
B discards useful supervision by relying exclusively on zero-shot behavior. C is unnecessary for a small fixed set and does not ensure those examples are actually visible to Claude unless additional retrieval logic is created. D introduces unnecessary training complexity for a behavior that prompting already addresses efficiently.
Therefore, A provides the lowest-complexity, highest-leverage solution.
Relevant Claude Developer topics: Agent Construction, multishot prompting, few-shot learning, labeled examples, prompt design, output formatting, behavioral steering, and prompt evaluation .
NEW QUESTION # 71
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