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Scrum PSM-II Exam Overview:
| Certification Vendor: | Scrum.org |
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| Exam Name: | Professional Scrum Master II (PSM II) |
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| Exam Number: | PSM-II |
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| Available Languages: | Simplified Chinese, English |
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| Related Certifications: | Professional Scrum Master I (PSM I) Professional Scrum Master III (PSM III) |
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| Exam Price: | $250 USD |
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| Exam Duration: | 90 minutes |
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| Certificate Validity Period: | Lifetime |
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| Real Exam Qty: | 30 |
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| Exam Format: | Multiple Choice, Scenario-Based Questions, Multiple Answer, True/False |
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| Passing Score: | 85% |
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| Sample Questions: | Scrum PSM-II Sample Questions |
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| Exam Way: | Online Assessment |
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| Pre Condition: | No mandatory prerequisite. Advanced Scrum knowledge and practical Scrum Master experience are strongly recommended. Holding PSM I is recommended but not required. |
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| Official Syllabus URL: | https://www.scrum.org/assessments/professional-scrum-master-ii-certification |
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Scrum PSM-II Exam is conducted online and consists of 30 multiple-choice questions that must be answered within 90 minutes. PSM-II exam is designed to test the Scrum Master's ability to apply the Scrum framework to complex scenarios and make decisions based on their knowledge of Scrum principles and practices.
Scrum Professional Scrum Master level II (PSM II) Sample Questions (Q113-Q118):
NEW QUESTION # 113
Which is the best description of a Product Owner?
- A. Go-between between development team and stakeholders.
- B. Requirements developer.
- C. Value optimizer.
- D. Team leader.
Answer: C
NEW QUESTION # 114
How much time should be spent carrying out Product Backlog Refinement?
- A. As much as the Product Owner and Development Team agree is necessary to create enough ready Product Backlog Items
- B. No more than 10% of the capacity of the Development Team
- C. Up to 10% of the capacity of the Development Team in a typical Sprint, but as much as 90% in early Sprints
- D. As much as the Product Owner deems necessary to create enough ready Product Backlog Items
Answer: A
NEW QUESTION # 115
If burndown charts are used to visualize progress, what does a trendline through a release burndown chart indicate?
- A. When the work remaining is projected to be completed if nothing changes on the Product Backlog or Development Team.
- B. When the project will be over if the Product Owner removes work that is equal in effort to any new work that is added.
- C. When all work will be completed so the Scrum Team can start work on a new Product Backlog.
- D. The evolution of the return of investment on the project.
The trendline is based on the team's average velocity and the projective completion to zero is based on the team's velocity. The burndown chart is a helpful tool for Development Teams to self-manage BUT it is not mandatory as the teams will decide the best way to manage their own progress and promote transparency.
Answer: A
NEW QUESTION # 116
Your organization has announced a release to its user base three Sprints from now To be able to include all functionality in the release, work needs to accelerate. The Product Owner puts some testing from the Definition of Done on hold for the next three Sprints, while adding a generic item to the Product Backlog to resolve this in a future release.
The Developers object that this will lead to technical debt. Select two ways that explain the impact of technical debt to the Product Owner.
(choose the best two answers)
- A. Releasing the version creates false assumptions about the actual state of the system. This is likely to result in interruptions during future Sprints in order to react to unforeseen problems arising from not having met the Definition of Done.
- B. A generic Product Backlog item is not good enough. The amount of technical debt will have to be calculated and estimated much more precisely, so the total amount of extra work that needs to be budgeted is well known.
- C. As development progresses and functionality is added upon the reduced Definition of Done, unknown errors will creep in. The system becomes more difficult to stabilize. Work for the actual release as well as future releases Will be slowed down in unpredictable ways.
- D. Feature development of a next release is not allowed to start as long as there is technical debt from the current release. The Product Owner should first accept this impact before the Definition of Done can be reduced.
Answer: A,C
Explanation:
Explanation
Technical debt is the implied cost of rework caused by choosing an easy solution now instead of a better approach that would take longer1. Reducing the Definition of Done for the next three Sprints will create technical debt, which will have negative impacts on the product quality, value, and delivery. Two ways to explain these impacts to the Product Owner are:
Releasing the version creates false assumptions about the actual state of the system. This is likely to result in interruptions during future Sprints in order to react to unforeseen problems arising from not having met the Definition of Done2. This will reduce the transparency, predictability, and adaptability of the Scrum process, and compromise the trust and satisfaction of the customers and stakeholders.
As development progresses and functionality is added upon the reduced Definition of Done, unknown errors will creep in. The system becomes more difficult to stabilize. Work for the actual release as well as future releases will be slowed down in unpredictable ways3. This will increase the complexity, risk, and cost of the product development, and lower the value and quality of the product.
References:
What is Technical Debt in Scrum? | StarAgile, section "The technical debt is created when".
Technical Debt & Scrum: Who Is Responsible? | Scrum.org, section "What Is Technical Debt?".
Managing Technical Debt in a Scrum Project | SCRUMstudy Blog, section "Technical debt accrues".
NEW QUESTION # 117
Paul is a Product Owner for multiple products. Each product is allocated a dedicated Scrum Team and a set budget. Based on the average velocity of a previous product release, Paul had estimated a new product to take
9 Sprints to complete. The average velocity of the previous product release was 50 completed units of work per Sprint. Over the first 3 Sprints, the Development Team reported an average velocity of 40 completed units per Sprint, while not fully completing the required integration tests. The Development Team estimates that integration testing would require additional effort to make the increments shippable. The Development Team is unsure if the required velocity is achievable.
What is the most effective way to recover?
- A. The Scrum Master will manage the Sprint Backlog and assign work to the Development Team members to ensure maximum utilization of each member. He/she will keep track of unused resources so that it does not impact the budget. Unused budget can be allocated for additional Sprints if needed.
- B. In the next Sprints, the Development Team strives to make the selected work as close to 'done' as possible and at the minimum 90% completed. Any undone work is divided into new Product Backlog Items that will be deferred to the last Sprint in order to maintain stable velocity.
- C. The Scrum Master sets the open work aside to be performed in one or more release Sprints. They remind Paul to find funding for enough Release Sprints in which this remaining work can be done. Up to one release Sprint per three development Sprints may be required. It is Paul's role to inform users and stakeholders of the impact on the release date.
- D. The Development Team informs Paul that the progress he has perceived to date is not correct. The Increment is not releasable. They give Paul their estimate of the effort it would take to get the previous work
'done', and suggest doing that work first before proceeding with new features. The team also re-estimates the effort to make the remaining Product Backlog items 'done', including all integration effort. In the end, it is Paul's call to continue the project or to cancel.
Answer: D
Explanation:
Scrum is founded on empirical process control and asserts that knowledge comes from experience and making decisions based on what is known. Scrum employs an iterative, incremental approach to optimize predictability and control risk. At the end of every Sprint, an increment of 'done' work must be available in order to inspect and adapt accordingly.
NEW QUESTION # 118
......
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