Salesforce JavaScript-Developer-I Official Practice Test, Reasonable JavaScript-Developer-I Exam Price

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Salesforce JavaScript-Developer-I Exam Syllabus Topics:

SectionObjectives
Asynchronous JavaScript- Event loop and concurrency model
- Error handling in async workflows
- Promises and async/await
JavaScript Language Fundamentals- Data types, variables, and operators
- Functions, scope, and closures
- ES6+ syntax and features
Browser and DOM Interaction- Browser APIs (fetch, storage, timers)
- DOM manipulation and traversal
- Event handling and propagation
Testing and Debugging- Debugging techniques and tools
- Unit testing principles
Salesforce Platform Integration- Security considerations in Salesforce JavaScript
- Lightning Web Components (LWC) JavaScript usage
- Calling Apex methods from JavaScript

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Salesforce Certified JavaScript Developer (JS-Dev-101) Sample Questions (Q33-Q38):

NEW QUESTION # 33
Which statement accurately describes the behaviour of the async/ await keyworks ?

Answer: A


NEW QUESTION # 34
Given the HTML below:

Which statement adds the priority-account css class to the Applied Shipping row?

Answer: A


NEW QUESTION # 35
Refer to the code below:

Which replacement for the conditional statement on line 02 allows a developer to correctly determine that a specific element, myElement on the page had been clicked?

Answer: A


NEW QUESTION # 36
Universal Containers (UC) just launched a new landing page, but users complain that the website is slow. A developer found some functions that might cause this problem. To verify this, the developer decides to execute everything and log the time each of these three suspicious functions consumes.
01 console.time( ' Performance ' );
02
03 maybeAHeavyFunction();
04
05 thisCouldTakeTooLong();
06
07 orMaybeThisOne();
08
09 console.endTime( ' Performance ' );
Which function can the developer use to obtain the time spent by every one of the three functions?

Answer: A

Explanation:
JavaScript consoles (browsers and Node) provide timing utilities:
* console.time(label) - starts a timer with the given label.
* console.timeEnd(label) - stops the timer and logs the total elapsed time.
* console.timeLog(label) - logs the current elapsed time without stopping the timer.
To measure the time taken by each function separately while still using a single overall timer, you can log intermediate times:
console.time( ' Performance ' );
maybeAHeavyFunction();
console.timeLog( ' Performance ' , ' after maybeAHeavyFunction ' );
thisCouldTakeTooLong();
console.timeLog( ' Performance ' , ' after thisCouldTakeTooLong ' );
orMaybeThisOne();
console.timeLog( ' Performance ' , ' after orMaybeThisOne ' );
console.timeEnd( ' Performance ' );
* Each console.timeLog( ' Performance ' ) call prints the elapsed time since console.time( ' Performance ' ) was started, so you can infer how long each function took.
* Note: console.endTime in the original snippet is incorrect; the real method is console.timeEnd.
Why other options are incorrect:
* B. console.trace()
* Prints a stack trace, not timing information.
* C. console.timeStamp()
* Used with browser performance tools; it does not directly show elapsed times like timeLog or timeEnd.
* D. console.getTime()
* Not a standard console method.
Thus, the function that can be used to obtain timing between calls is:
The answer: A
Study Guide Concepts:
* console.time, console.timeLog, console.timeEnd
* Measuring performance and intermediate timings
* Standard console debugging API methods


NEW QUESTION # 37
At Universal Containers, every team has its own way of copyingJavaScript objects. The code snippet shows an Implementation from one team:

What is the output of the code execution?

Answer: B


NEW QUESTION # 38
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