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| Section | Objectives |
|---|---|
| CSS Styling | - Selectors and styling rules
|
| HTML Fundamentals | - Document structure and semantics
|
| JavaScript Programming | - Core JavaScript concepts
|
| Web Application Development Concepts | - Client-side storage
|
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NEW QUESTION # 53
Which two background graphics will automatically adjust to different screen sizes? Choose 2.
Note: You will receive partial credit for each correct selection.
Answer: A,D
Explanation:
The correct answers are A and C because background-size: contain and background-size: cover are the CSS values that scale a background image in response to the size of the element or viewport. contain scales the background image as large as possible while preserving the entire image inside the background area. This prevents cropping and maintains the image's aspect ratio, although empty space may appear if the container and image proportions differ. cover also preserves the aspect ratio, but scales the image until the entire background area is filled; this may crop part of the image, but it prevents empty space. Both values are commonly used in responsive design because the image automatically recalculates its rendered size as the page or element changes dimensions. initial resets the property to its default behavior and does not intentionally create responsive scaling. auto uses the image's intrinsic dimensions or proportional automatic sizing, so it does not reliably adjust the graphic to different screen sizes in the way required. References
/topics: responsive design, CSS background images, background-size, contain, cover, viewport-based scaling.
NEW QUESTION # 54
You define the Pet class as follows:
class Pet {
constructor(name, breed) {
this.name = name;
this.breed = breed;
this.show = function() {
var text = " < p > Your pet ' s name is " + name + " . The pet ' s breed is " + breed + " . < /p > " ; return text;
};
}
}
You need to derive a Dog class from the Pet class.
Complete the code by selecting the correct option from each drop-down list.
Note: You will receive partial credit for each correct selection.
Answer:
Explanation:
Explanation:
First blank: class Dog extends Pet {
Second blank: super(name, breed);
The correct syntax for deriving one JavaScript class from another is extends, so the derived class declaration must be class Dog extends Pet {. This creates Dog as a subclass of Pet, allowing Dog instances to inherit members defined by the Pet constructor, including name, breed, and the show() function assigned inside the parent constructor. Inside a derived class constructor, super() must be called before using this. The call super (name, breed); invokes the parent Pet constructor and passes the values required to initialize the inherited name and breed properties. Pet(name, breed); is incorrect because a class constructor cannot be invoked like a normal function. Pet.constructor(name, breed); is also incorrect because it does not call the parent constructor for the current instance. After super() runs, the Dog constructor can safely assign subclass-specific properties such as price and gender. References/topics: JavaScript classes, inheritance, extends, derived constructors, super(), custom class creation.
NEW QUESTION # 55
You need to complete the code for a registration form that must meet the following criteria:
* The Password must be 6-8 characters long and use only letters and numbers.
* The Member ID must follow the pattern ###-##-###.
Complete the markup by selecting the correct option from each drop-down list.
Note: You will receive partial credit for each correct selection.
Answer:
Explanation:
Explanation:
First drop-down: maxlength=8
Second drop-down: pattern=[A-Za-z0-9]{6,8}
Third drop-down: pattern=[0-9]{3}-[0-9] {2}-[0-9]{3}
The password field needs two constraints. maxlength=8 limits the user to a maximum of eight characters, satisfying the upper length requirement. The pattern=[A-Za-z0-9]{6,8} attribute enforces the complete password rule: only uppercase letters, lowercase letters, and digits are allowed, and the total length must be between six and eight characters. A pattern without {6,8} would not enforce the minimum length, and {1,8} would incorrectly allow passwords shorter than six characters. The Member ID field must follow the visible placeholder format 123-45-678, which is three digits, a hyphen, two digits, another hyphen, and three digits.
Therefore, the correct member ID pattern is pattern=[0-9] {3}-[0-9]{2}-[0-9] {3}. The hyphens must be included literally in the pattern because the required format contains them. max=8 is not appropriate for password text length, and size=8 only controls display width, not validation.
NEW QUESTION # 56
You are drawing on the canvas defined by the white square.
At which x, y coordinate is the upper-left corner of the filled square?
Answer: A
Explanation:
The correct coordinate is 50,50. In an HTML5 canvas, the coordinate system begins at the upper-left corner of the canvas. The x-coordinate increases as you move to the right, and the y-coordinate increases as you move downward. Therefore, 0,0 represents the top-left corner of the entire white canvas area. In the displayed image, the filled black square is not positioned at the top-left edge, top-center, or left-center of the canvas.
Instead, its upper-left corner is offset both horizontally and vertically from the origin. Among the available choices, 50,50 is the only coordinate that moves the square 50 units to the right and 50 units down from the canvas origin. This matches the visual placement of the filled square inside the white canvas. Option A would place the square at the canvas origin. Option B would place it along the left side, halfway down. Option C would place it along the top edge, halfway across. References/topics: HTML5 canvas coordinate system, x/y positioning, drawing rectangles, fillRect(x, y, width, height).
NEW QUESTION # 57
Which JavaScript method is used to draw a circle on a canvas?
Answer: D
Explanation:
The correct method is arc(). In the Canvas 2D API, circles and circular arcs are drawn by creating an arc path on the canvas rendering context. MDN defines CanvasRenderingContext2D.arc() as creating a circular arc centered at (x, y) with a specified radius, start angle, end angle, and drawing direction. To draw a full circle, the common pattern is to call beginPath(), then arc(x, y, radius, 0, 2 * Math.PI), and then use stroke() or fill() to render the path. There is no standard Canvas 2D method named circle(), so option A is invalid. ellipse() can draw ellipses and can mathematically draw a circle if both radii are equal, but the classic and exam-targeted method for drawing a circle is arc(). bezierCurveTo() draws cubic Bezier curves and is used for custom curved paths, not the direct circle primitive. References/topics: Canvas 2D context, arc() method, drawing circles, radians, path rendering.
NEW QUESTION # 58
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