JS-Dev-101 Detail Explanation - Exam JS-Dev-101 Question

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Salesforce JS-Dev-101 Exam Overview:

Certification Vendor:Salesforce
Exam Name:Salesforce Certified JavaScript Developer I - Multiple Choice Exam (JS-Dev-101)
Exam Number:JS-Dev-101
Real Exam Qty:60 (multiple choice)
Exam Price:$200 USD
Exam Format:Multiple Select Questions, Multiple Choice Questions
Passing Score:65%
Available Languages:English
Related Certifications:Salesforce Platform Developer II
Salesforce Platform Developer I
Exam Duration:105 minutes
Certificate Validity Period:1 year (maintenance required annually in Salesforce certification program)
Recommended Training:MDN Web Docs - JavaScript Guide
Salesforce Trailhead - JavaScript Developer I
Exam Registration:Kryterion Webassessor (Exam Delivery)
Salesforce Certification Registration
Sample Questions:Salesforce JS-Dev-101 Sample Questions
Exam Way:Online proctored exam via Salesforce authorized testing platform (e.g., Webassessor)
Pre Condition:No formal prerequisites, but familiarity with JavaScript and web development is recommended.
Official Syllabus URL:https://trailhead.salesforce.com/credentials/javascriptdeveloper

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Salesforce JS-Dev-101 Exam Syllabus Topics:

TopicDetails
Topic 1
  • Testing: Covers evaluating unit test effectiveness against a block of code and modifying tests to improve their coverage and reliability.
Topic 2
  • Browser and Events: Covers DOM manipulation, event handling and propagation, browser-specific APIs, and using Browser Developer Tools to inspect code behavior.
Topic 3
  • Asynchronous Programming: Covers asynchronous programming concepts and understanding how the event loop controls execution flow and determines outcomes.
Topic 4
  • Variables, Types, and Collections: Covers declaring and initializing variables, working with strings, numbers, dates, arrays, and JSON, along with understanding type coercion and truthy
  • falsy evaluations.
Topic 5
  • Server Side JavaScript: Covers Node.js implementations, CLI commands, core modules, and package management solutions for given scenarios.
Topic 6
  • Debugging and Error Handling: Covers proper error handling techniques and the use of the console and breakpoints to debug code.

Salesforce Certified JavaScript Developer - Multiple Choice Sample Questions (Q126-Q131):

NEW QUESTION # 126
Given the code below:

Which method can be used to provide a visual representation of the list of users and to allow sorting by the name or email attribute?

Answer: B


NEW QUESTION # 127
function myFunction() {
a = a + b;
var b = 1;
}
myFunction();
console.log(a);
console.log(b);
Which statement is correct?

Answer: B

Explanation:
The correct answer is A, not D.
Inside myFunction(), the declaration:
var b = 1;
is hoisted to the top of the function scope, but only the declaration is hoisted, not the assignment. So internally, JavaScript treats the function approximately like this:
function myFunction() {
var b;
a = a + b;
b = 1;
}
Now examine this line:
a = a + b;
Before JavaScript can assign a value to a, it must first evaluate the right-hand side:
a + b
At this point:
b
exists locally because var b was hoisted, so its value is:
undefined
However:
a
has not been declared anywhere. Reading an undeclared variable causes a:
ReferenceError
So this line throws an error before assignment happens:
a = a + b;
Because the error occurs on that line, the next line inside the function is never executed:
var b = 1;
Also, because the error is not handled with try...catch, the program stops before reaching:
console.log(a);
console.log(b);
Therefore, the accurate statement is:
Line 02 throws a reference error, therefore line 03 is never executed.
So the verified answer is A.


NEW QUESTION # 128
Corrected code:
let a = "*";
let b = "**";
// x = 3;
console.log(a);
What is displayed when the code executes?

Answer: D

Explanation:
The correct answer is B because variable a is declared and initialized before it is printed.
let a = "*";
This creates a block-scoped variable named a and assigns it the string value:
"*"
The line:
// x = 3;
is a comment. JavaScript ignores comments during execution, so this line has no effect.
Then this line runs:
console.log(a);
Since a already exists and contains "*", the console displays:
* Option A is incorrect because a is defined.
Option C is incorrect because a has an assigned value, so it is not undefined.
Option D is incorrect because a was never assigned null.
Therefore, the verified answer is B.


NEW QUESTION # 129
Refer to the following code:
01 let obj = {
02 foo: 1,
03 bar: 2
04 }
05 let output = []
06
07 for (let something of obj) {
08 output.push(something);
09 }
10
11 console.log(output);
What is the value of output on line 11?

Answer: B

Explanation:
The key line is:
for (let something of obj) {
In JavaScript:
for...of is used to iterate over iterable objects, such as:
Arrays
Strings
Maps
Sets
Other objects that implement a [Symbol.iterator] method.
Plain JavaScript objects created with object literal {} are not iterable by default. They do not have [Symbol.iterator], so using for...of directly on them causes a runtime error.
Specifically:
for (let something of obj) { ... }
will throw a TypeError similar to:
obj is not iterable
Therefore, the loop body never executes, and console.log(output); is never reached without an error.
Why other options are incorrect:
B . [1, 2]
To get [1, 2], you could use Object.values(obj) and iterate that array.
But here, for...of obj never yields values because it throws an error.
C . ["foo", "bar"]
To get property names, you could use Object.keys(obj) with for...of.
Again, the code does not do that; it incorrectly tries to iterate the object directly.
D . ["foo:1", "bar:2"]
You would need both keys and values, combining them manually.
The given code does not implement such logic and fails before pushing anything into output.
Hence, the correct answer is:
Answe r: A
Study Guide / Concept Reference (no links):
Difference between for...of and for...in
Iterables in JavaScript and [Symbol.iterator]
Plain objects {} are not iterable by default
Correct patterns to iterate object keys/values (Object.keys, Object.values, Object.entries)


NEW QUESTION # 130
Given the following code:
document.body.addEventListener(' click ', (event) => {
if (/* CODE REPLACEMENT HERE */) {
console.log('button clicked!');
)
});
Which replacement for the conditional statement on line 02 allows a developer to correctly determine that a button on page is clicked?

Answer: D


NEW QUESTION # 131
......

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