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| Section | Weight | Objectives |
|---|---|---|
| Design Strategy & Solutioning | - Journey Mapping and Experience Design - Problem Definition and Scoping | |
| UX Fundamentals | 16% | - Usability and Information Architecture - Branding and Visual Design Impact - Human-Centered Design Principles - Accessibility and Inclusive Design |
| Discovery | 13% | - User Needs and Requirements Gathering - Salesforce UX Personas and Processes - Research Methods and Tools - Business Value of Salesforce UX |
| Salesforce Platform UX Implementation | - Mobile UX and Responsive Design - Declarative UX Configuration - Lightning Design System (SLDS) | |
| Prototyping & Validation | - Usability Testing and Iteration - Prototyping Methods |
>> Plat-UX-101 Fragen Und Antworten <<
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18. Frage
Which two resource of the Salesforce Lightning Design System (SLDS) could be used to make custom application look, act,and sound like Salesforce?
Choose 2 answers
Antwort: B,D
Begründung:
The Salesforce Lightning Design System (SLDS) is a collection of resources that help you create user interfaces that are consistent with the Salesforce Lightning principles, design language, and best practices. The SLDS resources that could be used to make custom applications look, act, and sound like Salesforce are:
Blueprints and tokens: Blueprints are ready-to-use HTML and CSS UI elements that provide the foundation for Salesforce experience development. Tokens are visual design values and attributes that ensure branding and UI consistency at scale. By using blueprints and tokens, you can create custom components that follow the SLDS design standards and patterns.
Guidelines for voice and tone: Voice and tone guidelines help you write clear, concise, and consistent content that reflects the Salesforce brand personality and values. By using voice and tone guidelines, you can create custom applications that communicate effectively and respectfully with your users.
The SLDS resources that are not relevant to make custom applications look, act, and sound like Salesforce are:
Full functional components: Full functional components are pre-built Lightning components that provide out-of-the-box functionality and interactivity. They are not part of the SLDS, but rather part of the Lightning Component Library. You can use full functional components to speed up your development process, but they are not necessary to make custom applications look, act, and sound like Salesforce.
In-App Guidance: In-App Guidance is a feature that allows you to create and deliver contextual help and training to your users within your application. It is not part of the SLDS, but rather part of the Salesforce Platform. You can use In-App Guidance to enhance your user experience and adoption, but it is not essential to make custom applications look, act, and sound like Salesforce.
19. Frage
A UX Designer wants to explore sample code for Lightning components and see how changing the code affects the visual appearance in real-time, without deploying any code to a Salesforce org. Which resource should help accomplish this?
Antwort: C
Begründung:
The correct answer is B. Lightning Design System Website. The study guide explicitly keys the Lightning Design System Website for this requirement.
The decisive requirements are that the UX Designer wants to explore sample code, observe how code changes affect the visual presentation, and do so without deploying anything to a Salesforce org. In the context of the study guide, the SLDS website is the resource designed to support exploration of Salesforce design-system patterns and component presentation without requiring an org deployment cycle.
Option A, the Developer Center's Lightning Component Library, is associated with component reference information and documentation, but it is not the resource keyed here for the real-time design exploration described.
Option C, a Sandbox Org, would require an actual Salesforce environment. That directly conflicts with the condition that the designer wants to experiment without deploying code to an org.
The broader SLDS principle is that designers and developers should be able to explore Salesforce visual patterns and component structures before committing implementation work to an environment. This accelerates iteration and reduces unnecessary deployment overhead during early experimentation.
Study Guide reference/topics: SLDS website, component exploration, sample code, rapid experimentation, Salesforce Lightning Design System.
20. Frage
A UX Designer is testing a new feature. Which criteria should the designer consider when selecting users for testing?
Antwort: A
Begründung:
The study guide identifies A. Traits similar to customer personas as the correct criterion when recruiting users for testing.
A usability study is valuable only when the participants meaningfully represent the users for whom the feature is being designed. Customer personas summarize relevant user characteristics, behaviors, goals, needs, and task patterns. Recruiting participants with similar traits therefore makes the test findings more relevant to the intended experience.
Option B, friends and family, is convenient but does not ensure that participants share the behaviors or needs represented by the actual target audience. Their feedback could reflect personal preference rather than the experience of representative customers.
Option C narrows recruitment to the most common demographic and ability. That approach could exclude important user groups and does not necessarily correspond to the personas the solution is meant to serve. A representative study should be guided by the relevant user characteristics established through UX research rather than by selecting only the statistical majority.
The study-guide principle is therefore representative participant recruitment. Testing should be performed with people whose characteristics align with the intended users so that observed usability issues and responses are meaningful to the design team.
Study Guide reference/topics: User testing, participant recruitment, personas, representative users, Testing.
21. Frage
A UX Designer wants to conduct customer interviews as part of discovery research.
Which best practice should be followed while conducting these interviews?
Antwort: A
Begründung:
Customer interviews are a qualitative research method that allows the UX Designer to understand the needs, goals, pain points, and behaviors of the target users. To conduct effective customer interviews, the UX Designer should follow some best practices, such as:
Engage in a friendly and informal way: The UX Designer should try to establish rapport and trust with the interviewee, and make them feel comfortable and relaxed. This can help elicit honest and candid responses, and encourage the interviewee to share more details and stories.The UX Designer should use a conversational tone, smile, and show interest and empathy12 Ask open-ended questions: The UX Designer should avoid asking yes/no questions, or questions that lead or suggest a specific answer. Instead, the UX Designer should ask open-ended questions that allow the interviewee to express their thoughts and feelings in their own words.The UX Designer should also probe deeper by asking follow-up questions, such as "why?", "how?", or "can you tell me more about that?"12 Listen actively and attentively: The UX Designer should focus on listening to the interviewee, and avoid interrupting, judging, or correcting them. The UX Designer should also use verbal and non-verbal cues, such as nodding, eye contact, and paraphrasing, to show that they are paying attention and understanding the interviewee.The UX Designer should also take notes or record the interview, with the interviewee's permission, for later analysis12 Ignore vague or general answers: This is not a best practice, because vague or general answers can indicate that the interviewee is not comfortable, engaged, or clear about the question.The UX Designer should try to clarify the question, or ask more specific or concrete questions, to elicit more meaningful and relevant responses12 Analyze findings in the moment: This is not a best practice, because analyzing findings in the moment can distract the UX Designer from listening to the interviewee, and bias their interpretation of the data.The UX Designer should wait until the interview is over, and review the notes or recordings, before analyzing the findings and identifying patterns, insights, and opportunities12 Customer Interviews: The Ultimate Guide - User Interviews How to Conduct User Interviews - Interaction Design Foundation
22. Frage
A UX Designer presents a creativedesign approach to solving end-user problems, beginning with identifying their needs and ending with creating solutions that meet those needs.
Which approach is being followed?
Antwort: B
Begründung:
The approach that is being followed by the UX Designer is theHuman-Centered Design. This is a creative design approach that focuses on understanding the end-user's needs, problems, and context, and then creating solutions that are desirable, feasible, and viable for them. The Human-Centered Design process typically involves four phases: empathize, define, ideate, and prototype.
Human-Centered Design
Empathize, Define, Ideate, Prototype
23. Frage
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