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| Section | Weight | Objectives |
|---|---|---|
| Topic 1: Graphics and Animation | 25% | - Canvas element usage
|
| Topic 2: Application Lifecycle Management | 20% | - Stages of application lifecycle
|
| Topic 3: Forms | 20% | - Input validation
|
| Topic 4: JavaScript Coding | 15% | - APIs and state management
|
| Topic 5: Layouts | 20% | - Responsive design
|
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質問 # 37
The logo shown is displayed on a web page as an SVG.
Note: The coordinate values are labeled for reference.
Evaluate the image on the left and complete the markup by selecting the correct option from each drop-down list.
Note: You will receive partial credit for each correct selection.

正解:
解説:
Explanation:
The SVG image is built from three filled polygon faces, one white ellipse, and two white diagonal line segments. The three < polygon > elements define the black cube faces by connecting multiple coordinate points. The small white oval on the top face must be an < ellipse > because the markup uses cx, cy, rx, and ry; these attributes define an ellipse center point and horizontal/vertical radii. The diagonal marks on the left and right faces are straight segments, so they must use the SVG < line > element. A line is defined with starting coordinates x1, y1 and ending coordinates x2, y2. The first diagonal runs from the bottom point (200,365) to the upper-left point (50,100). The second diagonal must mirror it on the right side, so it starts at (200,365) and ends at (350,100). Therefore, the final coordinate selection is x2= " 350 " y2= " 100 " . References/topics:
SVG shapes, < polygon > , < ellipse > , < line > , coordinate-based vector drawing, SVG markup construction.
質問 # 38
Review the following markup segment:
< form action= " process.js " method= " get " >
< label for= " secretcode " > Secret Code < /label >
< input type= " text " name= " secretcode "
pattern= " [a-zA-Z]{4}-[0-9] {2}-[0-9]{4}-[a-zA-Z] {4} "
placeholder= " secretcode " >
< input type= " submit " value= " Submit " >
< /form >
Which entry will validate successfully according to the required pattern?
正解:D
解説:
The correct answer is D because the pattern attribute requires the exact structure defined by the regular expression [a-zA-Z]{4}-[0-9] {2}-[0-9]{4}-[a-zA-Z] {4}. The first group, [a-zA-Z]{4}, requires exactly four alphabetic characters. The second group, [0-9] {2}, requires exactly two numeric digits. The third group, [0-9]
{4}, requires exactly four numeric digits. The final group, [a-zA-Z] {4}, requires exactly four alphabetic characters. Hyphens must appear between each group. Option D, kukX-34-4938-WJDF, satisfies every part:
kukX is four letters, 34 is two digits, 4938 is four digits, and WJDF is four letters. Option A fails because Uhj6 contains a digit in the final letter-only group. Option B fails because y7Ts contains a digit in the first group and A3 is not two digits. Option C fails because 23h contains a letter and breaks the two-digit group.
References/topics: HTML5 input validation, pattern attribute, regular expressions, form constraint validation.
質問 # 39
Which three events are valid for the HTML canvas element? Choose 3.
正解:B、C、E
解説:
The valid selections are mouseup, scroll, and blur. A < canvas > element is represented by HTMLCanvasElement, which inherits from HTMLElement; therefore, it participates in the normal DOM event model for element-based interaction. mouseup is valid because it is fired on an Element when a pointing-device button is released while the pointer is over that element, which is a common canvas interaction pattern for drawing tools, games, drag tracking, and selection behavior. scroll is valid as an element event when an element is scrolled, and the HTML event-handler index lists onscroll for HTML elements. blur is also valid because it fires when an element loses focus; a canvas can participate in focus workflows, particularly when made focusable with attributes such as tabindex. play is excluded in this certification context because it is a media playback event associated with HTMLMediaElement behavior, not canvas graphics interaction. datareceived is not a standard HTML canvas or DOM event. References/topics:
canvas DOM interaction, element event listeners, mouse events, focus events, scroll events.
質問 # 40
You define the following layout:
< !DOCTYPE html >
< html >
< head >
< style >
section {
display: flex;
align-items: center;
flex-wrap: wrap;
min-height: 200px;
width: 700px;
background: linen;
}
section p {
flex: 1;
min-width: 200px;
padding: 20px;
}
< /style >
< /head >
< body >
< h2 > Exhibits to visit at the zoo < /h2 >
< section >
< p style= " order: 3 " > Lions < /p >
< p style= " order: 4 " > Tigers < /p >
< p style= " order: 2 " > Bears < /p >
< p style= " order: 1 " > Zoo Trip < /p >
< /section >
< /body >
< /html >
For each statement about the markup shown on the left, select True or False.
正解:
解説:
Explanation:
The paragraph containing the text Tigers will display first.
False
The section p CSS refers to the parent flexbox container.
False
When the paragraphs have a width less than 200px, the last paragraph will wrap to the next line.
True
The parent flexbox container is the section element because it has display: flex;. The paragraphs inside the section become flex items. The display order is controlled by each paragraph's inline order value, and flex items are laid out from the lowest order value to the highest. Therefore, Zoo Trip with order: 1 displays first, followed by Bears, Lions, and finally Tigers; the statement that Tigers displays first is false. The selector section p does not refer to the parent flexbox container. It targets paragraph elements inside a section, meaning it styles the flex items, not the flex container. The container itself is targeted by the section rule. The final statement is true in intent because flex-wrap: wrap; allows flex items to move to a new line when they cannot fit in the available row. Since each paragraph has min-width: 200px, items are prevented from shrinking below that minimum and wrapping occurs when available space is insufficient. References/topics:
CSS flexbox, flex container, flex items, order, flex-wrap, min-width.
質問 # 41
You create an interface for a touch-enabled application. Some input buttons do not trigger when tapped. What are two possible causes?
正解:A、C
解説:
The correct causes are insufficient input target size and overlapping input areas. Touch interaction depends on hit testing: the browser or platform determines which element occupies the touched screen coordinate and dispatches the event to that element. If a button's active area is too small, the user's finger may visually appear to tap the button while the actual touch coordinate falls outside the actionable target. Microsoft's touch- target guidance recommends touch targets around 7.5 mm square, approximately 40 × 40 pixels on a 135 PPI display, to support reliable activation. Overlap is also a valid cause because one element can partially cover or compete with another during hit testing; W3C target-size guidance notes that overlapping areas should not be counted as usable target area unless the overlapping controls perform the same action. Event handlers are not the problem by themselves; they are the standard mechanism for detecting user input. "Touch screen not initialized" is not a normal HTML5 application-level cause. References/topics: touch input, event handling, hit testing, target size, overlapping controls.
質問 # 42
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