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| Section | Weight | Objectives |
|---|---|---|
| Topic 1: Applied Design Thinking | 5% | |
| Topic 2: Tactical Innovation & The Innovation Professional | 35% | |
| Topic 3: Foundations – Core Innovation Knowledge & Concepts | 25% | |
| Topic 4: Innovation Management & The Innovation Manager | 35% |
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NEW QUESTION # 186
Innovation Management is largely about two activities, namely driving engagement for bottom-up participatory innovation, and then collecting, evaluating, and selecting the ideas and opportunities that result from this.
Select one correct answer from the list:
Answer: D
Explanation:
GInI's CInP Handbook frames Innovation Management as a dual process: " driving engagement " to foster " bottom-up participatory innovation " (e.g., via mechanisms like Innovation Tournaments) and " collecting, evaluating, and selecting the ideas and opportunities " that emerge. This reflects GInI's Innovation Management System (InMS), where broad participation generates a pipeline of concepts, filtered for viability.
" Fun activities / fun ideas " (B) trivializes the process. " The business innovation program / improvement ideas " (C) is vague and narrow (improvements vs. opportunities). " Mandatory participation / new suggestions " (D) misaligns-GInI favors voluntary engagement. Option A aligns with GInI's exact terminology, matching the original answer, showcasing a systematic, inclusive approach to harnessing creativity-a strategic GInI pillar for organizational innovation.
Reference: GInI CInP Handbook , Section on Innovation Management Core Activities.
NEW QUESTION # 187
Design Thinking forces us to " think like a designer " in that it has us constantly in search of better insights.
Select one correct answer from the list:
Answer: B
Explanation:
GInI's CInP Handbook frames Design Thinking as a mindset and process where " thinking like a designer " means relentlessly pursuing " better insights " -deeper understandings of users, needs, and contexts. This drives empathy (e.g., observing users), defines problems accurately, and informs solutions, distinguishing it from jumping to ideas (A), solutions (B), or patterns (D). Insights are the fuel for the five-step process (Empathize, Define, Ideate, Prototype, Test), starting with user understanding. Option A, " creative ideas, " is an output, not the focus. Option B, " design solutions, " is premature-insights precede solutions. Option D, " new patterns, " is a byproduct, not the core. Option C matches GInI's emphasis, aligning with the original answer, reflecting a disciplined, insight-first approach that anchors GInI's human-centered innovation philosophy.
Reference: GInI CInP Handbook , Section on Design Thinking Principles.
NEW QUESTION # 188
In the fourth step of the GInI Breakthrough Innovation Method-Synthesis & Capture-teams will generate as many new value models as makes sense for the situation. They can then use preliminary filtering to select the most promising models to move forward with.
Select one correct answer from the list:
Answer: A
Explanation:
TheCInP Handbookclarifies that in "Synthesis & Capture," teams generate multiple concepts (not necessarily
"value models" as the question states-likely a typo for "solution concepts") and apply "preliminary filtering" to identify the "most promising" ones for further development. GInI defines "promising" as having high potential for value creation, feasibility, and alignment with the context, not just technological appeal (A), competitive parity (B), or certainty (D). Option A prioritizes excitement over viability, which GInI avoids.
Option B focuses on benchmarking, not innovation's goal of differentiation. Option D, "most certain-to-be- approved," is overly conservative, clashing with GInI's risk-tolerant Front End ethos. Option C reflects GInI's balanced approach-filtering for promise, not perfection-consistent with the original answer. Despite the question's "value models" error, the intent aligns with solution filtering, a critical step to refine ideas without prematurely narrowing scope, embodying GInI's iterative refinement process.
Reference:GInICInP Handbook, Section on Breakthrough Innovation Method, Step 4: Synthesis & Capture.
NEW QUESTION # 189
A seventh step for projects in the Front End is for teams to further validate and scope the opportunity they are pursuing - something they should be in a position to do at this point. This involves the team conducting analyses to understand where they are with their knowledge of the opportunity, including what three considerations?" Select one correct answer from the list:
Answer: B
NEW QUESTION # 190
In the long run, what is more expensive than innovating?
Select one correct answer from the list:
Answer: B
Explanation:
Identical to Q85 (repeated in original), GInI'sCInP Handbookemphasizes that "not innovating" incurs greater long-term costs than innovating-lost opportunities, declining market position, and eventual irrelevance outweigh innovation's upfront investment. Firms that stagnate face existential risks, as GInI illustrates with examples like Blockbuster versus Netflix. "Not controlling costs" (A) risks profitability but isn't strategic.
"Large dividends" (B) is tactical, not existential. "Too many brands" (D) is a misstep, not a fatal flaw. Option C aligns with GInI's stance, matching the original answer, reinforcing innovation as a necessity, not an option-a GInI principle validated by competitive dynamics.
NEW QUESTION # 191
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