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Salesforce Plat-UX-101 Exam Syllabus Topics:

SectionWeightObjectives
UX Fundamentals16%- Human-Centered Design Principles
- Usability and Information Architecture
- Accessibility and Inclusive Design
- Branding and Visual Design Impact
Prototyping & Validation- Prototyping Methods
- Usability Testing and Iteration
Design Strategy & Solutioning- Journey Mapping and Experience Design
- Problem Definition and Scoping
Discovery13%- Research Methods and Tools
- User Needs and Requirements Gathering
- Business Value of Salesforce UX
- Salesforce UX Personas and Processes
Salesforce Platform UX Implementation- Mobile UX and Responsive Design
- Declarative UX Configuration
- Lightning Design System (SLDS)

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Salesforce Certified Platform User Experience Designer Sample Questions (Q73-Q78):

NEW QUESTION # 73
Cloud Kicks (CK) allows its partners to manage leads and opportunities. CK's relationship manager has requested that partners are able to quickly browse and see their opportunities segmented by key attributes:
If the opportunity is closing within 2 weeks If it is valued at more than $100,000 Which approach should be used in Experience Builder to enable this?

Answer: B

Explanation:
The best approach to enable partners to quickly browse and see their opportunities segmented by key attributes is to configure a pre-filtered opportunity list view for each key attribute with the partner group. This way, the partners can easily access the list views that show only the opportunities that match the criteria, such as closing within 2 weeks or valued at more than $100,000. Creating a custom Lightning Web Component using a data table for each key attribute (A) might be too complex and time-consuming, and it might not be compatible with the Experience Builder. Allowing each user to create a filter for each key attribute and link to the opportunities list view (B) might be too tedious and inconsistent, and it might not provide a quick and easy way to browse the opportunities.Configuring a pre-filtered opportunity list view for each key attribute with the partner group is a simple and effective solution that leverages the existing functionality of the Experience Builder and the list view component12.Reference:
List View Component | Salesforce Experience Cloud
Create and Edit List Views | Salesforce Help


NEW QUESTION # 74
Cloud Kicks wants to create a new service experience, increasing user satisfaction for internal and external users. Which tool should a UX Designer use to document a user's archetypical characteristics, goals, common tasks, and pain points?

Answer: A

Explanation:
The correct answer is B. Personas, as identified in the uploaded UX Designer study guide.
A persona is a research-based representation of an archetypical user. It consolidates recurring characteristics such as goals, behaviors, common tasks, motivations, and pain points into a form that designers and stakeholders can use throughout the design process.
This is especially relevant when Cloud Kicks is designing for both internal and external audiences. Different user groups can have substantially different objectives and interaction patterns, so documenting representative personas helps prevent the team from designing around assumptions or around a single generic "user." Option A, Storyboards, illustrate scenarios or sequences of activity. They are useful for showing how a person interacts with a solution over time, but they do not primarily document the archetypical characteristics of the user.
Option C, User Stories, capture requirements from a user's perspective, typically describing what a user wants to accomplish and why. They support backlog definition but are not a full representation of the user's characteristics and pain points.
The study-guide distinction is therefore straightforward: personas describe who the user is; user stories describe what the user needs; storyboards show an experience unfolding over time.
Study Guide reference/topics: Personas, archetypes, user goals, tasks, pain points, Discovery.


NEW QUESTION # 75
A UX Designer wants to use the Salesforce Lightning Design System (SLDS) to create consistent user interface across Cloud Kicks' various platforms.
On which three platforms could the designer use SLDS resources?
Choose 3 answers

Answer: A,B,E

Explanation:
The Salesforce Lightning Design System (SLDS) is a collection of design resources that help create consistent and beautiful user interfaces across various platforms. The SLDS includes base components, tokens, design patterns, icons, fonts, and more, that follow the design principles and best practices of Lightning Experience. The SLDS can be used on the following three platforms:
Visualforce: Visualforce is a framework that allows developers to create custom user interfaces for web and mobile applications on the Salesforce platform. Visualforce pages can leverage the SLDS styles to match the look and feel of Lightning Experience, without writing any CSS code.By adding the attributelightningStylesheets="true"to the<apex:page>tag, Visualforce pages can automatically transform the standard Visualforce components into their SLDS equivalents12.
Heroku: Heroku is a cloud platform that supports various languages and frameworks, such as Node.js, Java, or PHP. Heroku applications can leverage the SLDS resources, such as the base components, the tokens, and the design patterns, to create web applications that have a consistent Lightning Experience look and feel.Heroku applications can also use the Lightning Out feature to embed Lightning components into their pages, and use the Lightning Web Components framework to create reusable UI elements34.
Azure: Azure is a cloud platform that offers various services and tools for building, deploying, and managing applications. Azure applications can leverage the SLDS resources, such as the base components, the tokens, and the design patterns, to create web applications that have a consistent Lightning Experience look and feel.Azure applications can also use the Lightning Out feature to embed Lightning components into their pages, and use the Lightning Web Components framework to create reusable UI elements56.
[Lightning Stylesheets for Visualforce | Salesforce Trailhead]1
[Lightning Stylesheets for Visualforce | Salesforce Developers]2
[Build Apps with Lightning Design System | Salesforce Trailhead]3
[Lightning Web Components | Salesforce Developers]4
[Salesforce Lightning Design System for Azure Web Apps | Microsoft Azure]5
[Lightning Web Components and Azure | Salesforce Developers]6


NEW QUESTION # 76
A UX Designer at Cloud Kicks has been asked to gather insights for a newly released feature at scale from a specific set of users in the flow of their work. Which approach should be used?

Answer: A

Explanation:
The correct answer is B. In-App Feedback, as stated in the uploaded UX Designer study guide.
The scenario contains three important requirements: feedback is needed at scale, from a specific set of users, and while those users are in the flow of their work. The study guide identifies In-App Feedback as the approach that best fits that combination.
Because the feedback mechanism appears within the application context, users can respond while the newly released feature and their interaction with it are still immediately relevant. This reduces the separation between the experience being evaluated and the moment when feedback is collected.
Option A, User Interviews, can provide detailed qualitative insight, but interviews are typically more resource- intensive and do not satisfy the at-scale requirement as directly.
Option C, Survey, can collect responses from many users, but the study-guide answer emphasizes gathering feedback directly within the working context rather than through a separate feedback channel.
The Discovery principle being tested is contextual research. When the objective is to understand a recently released feature from selected users while they are actively using the product, collecting feedback inside the experience preserves useful context and supports broader participation.
Study Guide reference/topics: In-App Feedback, contextual research, feedback at scale, feature evaluation, Discovery.


NEW QUESTION # 77
Which two UX design principles are key to creating excellent mobile user experiences?
Choose 2 answers

Answer: A,C

Explanation:
The two UX design principles that are key to creating excellent mobile user experiences are:
Consistency across device experiences. This means that the design of a mobile app or website should match the design of the desktop version, as well as other platforms and devices. Consistency helps users to recognize and trust the brand, as well as to navigate and use the product more easily.Consistency also reduces the cognitive load and confusion for users who switch between different devices12 Prioritization of content and UI elements on the screen. This means that the design of a mobile app or website should focus on the most important and relevant information and actions for the user, and eliminate or minimize the unnecessary or secondary ones. Prioritization helps users to achieve their goals faster and more efficiently, as well as to avoid distractions and clutter.Prioritization also improves the readability and usability of the product on smaller screens34
https://uxcam.com/blog/mobile-ux/ https://uxplanet.org/mobile-ux-design-key-principles-dee1a632f9e6


NEW QUESTION # 78
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