Certification JS-Dev-101 Exam Dumps - JS-Dev-101 Latest Exam Vce

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Salesforce JS-Dev-101 Exam Overview:

Certification Vendor:Salesforce
Exam Name:Salesforce Certified JavaScript Developer I - Multiple Choice Exam (JS-Dev-101)
Exam Number:JS-Dev-101
Exam Format:Multiple Choice Questions, Multiple Select Questions
Certificate Validity Period:1 year (maintenance required annually in Salesforce certification program)
Exam Duration:105 minutes
Related Certifications:Salesforce Platform Developer I
Salesforce Platform Developer II
Real Exam Qty:60 (multiple choice)
Available Languages:English
Exam Price:$200 USD
Passing Score:65%
Recommended Training:Salesforce Trailhead - JavaScript Developer I
MDN Web Docs - JavaScript Guide
Exam Registration:Kryterion Webassessor (Exam Delivery)
Salesforce Certification Registration
Sample Questions:Salesforce JS-Dev-101 Sample Questions
Exam Way:Online proctored exam via Salesforce authorized testing platform (e.g., Webassessor)
Pre Condition:No formal prerequisites, but familiarity with JavaScript and web development is recommended.
Official Syllabus URL:https://trailhead.salesforce.com/credentials/javascriptdeveloper

>> Certification JS-Dev-101 Exam Dumps <<

Salesforce JS-Dev-101 Latest Exam Vce | JS-Dev-101 Valid Test Experience

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Salesforce JS-Dev-101 Exam Syllabus Topics:

TopicDetails
Topic 1
  • Testing: Covers evaluating unit test effectiveness against a block of code and modifying tests to improve their coverage and reliability.
Topic 2
  • Browser and Events: Covers DOM manipulation, event handling and propagation, browser-specific APIs, and using Browser Developer Tools to inspect code behavior.
Topic 3
  • Asynchronous Programming: Covers asynchronous programming concepts and understanding how the event loop controls execution flow and determines outcomes.
Topic 4
  • Objects, Functions, and Classes: Covers function, object, and class implementations to meet business requirements, along with the use of modules, decorators, variable scope, and execution flow.
Topic 5
  • Variables, Types, and Collections: Covers declaring and initializing variables, working with strings, numbers, dates, arrays, and JSON, along with understanding type coercion and truthy
  • falsy evaluations.
Topic 6
  • Debugging and Error Handling: Covers proper error handling techniques and the use of the console and breakpoints to debug code.

Salesforce Certified JavaScript Developer - Multiple Choice Sample Questions (Q89-Q94):

NEW QUESTION # 89
Original code:
01 let requestPromise = client.getRequest;
03 requestPromise().then((response) => {
04 handleResponse(response);
05 });
The developer wants to gracefully handle errors from a Promise-based GET request.
Which code modification is correct?

Answer: B

Explanation:
Key JavaScript Promise rule:
try...catch does not catch asynchronous errors that occur in Promise chains.
Therefore, the correct way to handle errors in a Promise is:
promise.then(...).catch(...);
Analysis of options:
A and B:
Both wrap asynchronous code in try...catch, which does not catch Promise rejections.
try...catch only catches errors thrown synchronously inside the block.
C:
Correct. A .catch() on the Promise chain handles any error from the Promise returned by requestPromise().
D:
.finally() executes regardless of success or failure, but it does not receive the error object, so it cannot handle the error.
Thus the only valid solution is option C.
JavaScript Knowledge Reference (text-only)
Promise rejections must be handled with .catch().
try...catch only handles synchronous code.
.finally() does not receive a rejection reason.


NEW QUESTION # 90
Refer to the code:

Given the code above, which three properties are set for pet1? Choose 3 answers

Answer: B,C,E


NEW QUESTION # 91
Given the following code:
let x = null;
console.log(typeof x);
What is the output?

Answer: C


NEW QUESTION # 92
Given the code below:
01 function GameConsole (name) {
02 this.name = name;
03 }
04
05 GameConsole.prototype.load = function(gamename) {
06 console.log( ` $(this.name) is loading agame : $(gamename) ...`);
07 )
08 function Console 16 Bit (name) {
09 GameConsole.call(this, name) ;
10 }
11 Console16bit.prototype = Object.create ( GameConsole.prototype) ;
12 //insert code here
13 console.log( ` $(this.name) is loading a cartridge game :$(gamename) ...`);
14 }
15 const console16bit = new Console16bit(' SNEGeneziz ');
16 console16bit.load(' Super Nonic 3x Force ');
What should a developer insert at line 15 to output the following message using the method ?
> SNEGeneziz is loading a cartridgegame: Super Monic 3x Force . . .

Answer: B


NEW QUESTION # 93
Refer to the code below:
01 const addBy = ?
02 const addByEight = addBy(8);
03 const sum = addByEight(50);
Which two functions can replace line 01 and return 58 to sum?

Answer: B,D

Explanation:
}
Explanation:
Comprehensive and Detailed Explanation From Exact Extract JavaScript knowledge:
We want:
const addByEight = addBy(8);
const sum = addByEight(50);
And we need sum to be 58.
That means:
addBy(8) must return a function.
That returned function, when called with 50, must compute 8 + 50.
So addBy must be a higher-order function that returns another function capturing num1 and later using it with num2 (a closure).
Option A
const addBy = function(num1) {
return function(num2) {
return num1 + num2;
}
}
Step-by-step:
Call addBy(8):
num1 is 8.
The function returns an inner function: function(num2) { return num1 + num2; }.
So addByEight becomes this inner function, with num1 closed over as 8.
Then call addByEight(50):
num2 is 50.
The body computes num1 + num2, i.e., 8 + 50 = 58.
Therefore, with Option A in place:
const addByEight = addBy(8); // returns inner function
const sum = addByEight(50); // 58
So sum is 58. Option A is correct.
Option D (corrected)
const addBy = (num1) => {
return function(num2) {
return num1 + num2;
}
}
This is essentially the same logic expressed with an arrow function for the outer function:
Call addBy(8):
num1 is 8.
Returns the inner function function(num2) { return num1 + num2; }.
Call addByEight(50):
num2 is 50.
Computes num1 + num2 → 8 + 50 = 58.
So again:
const addByEight = addBy(8); // inner function with num1 = 8
const sum = addByEight(50); // 58
Option D is also correct.
Thus, A and D are the two functions that satisfy the requirement.
Why B and C are incorrect
Option B:
const addBy = function(num1) {
return num1 * num2;
}
This does not return a function; it returns a value.
addBy(8) returns 8 * num2, but num2 is not defined in this scope, which would cause a ReferenceError.
Also, addByEight would be a number (if num2 existed), not a function, so addByEight(50) would fail.
Option C:
const addBy = (num1) => num1 + num2;
Again, addBy returns a value, not a function.
addBy(8) returns 8 + num2, but num2 is not defined, so this is also invalid due to ReferenceError.
addByEight would be a number (or error), not a function.
Neither B nor C creates the required closure nor returns a function to be called later.
Reference / Study Guide concepts (no links):
Higher-order functions in JavaScript
Closures: inner functions capturing outer variables (num1)
Arrow functions vs function expressions
Returning functions from functions (function factories / currying)
Scope and ReferenceError when a variable is not defined
________________________________________


NEW QUESTION # 94
......

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