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IT Specialist INF-306 Exam Syllabus Topics:

SectionObjectives
Topic 1: CSS Styling- Selectors and styling rules
  • 1. Class, ID, and element selectors
    • 2. CSS specificity and cascade
      - Layout and responsive design
      • 1. Flexbox and grid fundamentals
        • 2. Media queries and responsive layouts
          Topic 2: HTML Fundamentals- Document structure and semantics
          • 1. HTML5 document structure (doctype, head, body)
            • 2. Semantic elements (header, nav, section, article, footer)
              - Forms and input elements
              • 1. Form controls and validation attributes
                • 2. Input types and accessibility considerations
                  Topic 3: JavaScript Programming- DOM manipulation
                  • 1. Selecting and modifying DOM elements
                    • 2. Event handling
                      - Core JavaScript concepts
                      • 1. Variables, data types, and operators
                        • 2. Functions and control flow
                          Topic 4: Web Application Development Concepts- Media and APIs
                          • 1. Basic web APIs usage
                            • 2. Embedding multimedia elements
                              - Client-side storage
                              • 1. LocalStorage and SessionStorage usage

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                                IT Specialist HTML5 Application Development Sample Questions (Q32-Q37):

                                NEW QUESTION # 32
                                Which three events are valid for the HTML canvas element? Choose 3.

                                Answer: B,D,E

                                Explanation:
                                The valid selections are mouseup, scroll, and blur. A < canvas > element is represented by HTMLCanvasElement, which inherits from HTMLElement; therefore, it participates in the normal DOM event model for element-based interaction. mouseup is valid because it is fired on an Element when a pointing-device button is released while the pointer is over that element, which is a common canvas interaction pattern for drawing tools, games, drag tracking, and selection behavior. scroll is valid as an element event when an element is scrolled, and the HTML event-handler index lists onscroll for HTML elements. blur is also valid because it fires when an element loses focus; a canvas can participate in focus workflows, particularly when made focusable with attributes such as tabindex. play is excluded in this certification context because it is a media playback event associated with HTMLMediaElement behavior, not canvas graphics interaction. datareceived is not a standard HTML canvas or DOM event. References/topics:
                                canvas DOM interaction, element event listeners, mouse events, focus events, scroll events.


                                NEW QUESTION # 33
                                Which two statements correctly describe media queries? Choose 2.

                                Answer: A,C

                                Explanation:
                                Media queries support responsive web design and allow different CSS rules to be applied at different screen sizes, device characteristics, or breakpoints. MDN describes media queries as a CSS mechanism for applying styles depending on media type and device or viewport characteristics, including width, height, resolution, and orientation. This is the foundation of responsive design because a page can adapt its layout for phones, tablets, laptops, and desktop displays without changing the HTML document. Breakpoints are the points where the design changes; MDN identifies them as the points where a media query is introduced to improve layout behavior across viewport sizes. Statement A is not generally correct because media queries are primarily a styling and layout mechanism, not a direct performance optimization. They can sometimes help avoid unsuitable layouts, but performance improvement is not their defining purpose. Statement D is incorrect because media queries are CSS rules; they do not execute or dynamically process JavaScript code. References
                                /topics: responsive design, CSS media queries, viewport width, breakpoints, adaptive layout rules.


                                NEW QUESTION # 34
                                The following code adds items to the groceries array from the other arrays. Line numbers are for reference only.
                                01 < body >
                                02 < p id= " list " > < /p >
                                03 < script >
                                04 var groceries = [];
                                05 var dairy = [ " Milk " , " Eggs " , " Cheese " , " Ice Cream " ];
                                06 var beverages = [ " Juice " , " Water " , " Soda " , " Coffee " ];
                                07 var fruits = [ " Apples " , " Bananas " , " Grapes " , " Oranges " , " Strawberries " ];
                                08 var vegetables = [ " Broccoli " , " Carrots " , " Lettuce " , " Spinach " , " Tomatoes " ];
                                09 var meats = [ " Beef " , " Chicken " , " Pork " ];
                                10
                                11 function addVegetables() {
                                12 groceries = groceries.concat(vegetables);
                                13 }
                                14
                                15 function addFruits() {
                                16 groceries = groceries.concat(fruits);
                                17 }
                                18
                                19 function addOther() {
                                20 groceries.push(meats[1]);
                                21 groceries.push(dairy[3]);
                                22 }
                                23
                                24 fruits.shift();
                                25 addVegetables();
                                26
                                27 groceries.shift();
                                28 addFruits();
                                29
                                30 groceries.pop();
                                31 groceries.shift();
                                32
                                33 addOther();
                                34 document.getElementById( " list " ).innerHTML = groceries;
                                You need to debug the code on the left to determine how many items are in the groceries array at the specified breakpoints.
                                Evaluate the code and answer the questions by selecting the correct option from each drop-down list.
                                Note: You will receive partial credit for each correct answer.

                                Answer:

                                Explanation:

                                Explanation:
                                Line 26 drop-down: 5
                                Line 29 drop-down: 8
                                Line 32 drop-down: 6
                                The groceries array starts empty. Line 24 runs fruits.shift(), which removes " Apples " from the fruits array.
                                This leaves four fruits, but it does not add anything to groceries. Line 25 calls addVegetables(), which executes groceries = groceries.concat(vegetables);. Since vegetables contains five items, groceries contains 5 items at line 26. Line 27 then executes groceries.shift(), removing the first item from groceries and reducing the count to 4. Line 28 calls addFruits(), which appends the four remaining fruits, increasing the array count to 8; therefore, line 29 is 8. Line 30 executes groceries.pop(), removing the last item and reducing the count to
                                7. Line 31 executes groceries.shift(), removing the first item and reducing the count to 6. Therefore, line 32 is
                                6. The addOther() function on line 33 has not executed yet at the line 32 breakpoint. References/topics:
                                JavaScript arrays, debugging breakpoints, concat(), shift(), pop(), push(), array item counting.


                                NEW QUESTION # 35
                                You need to draw a blue rectangle that meets these conditions:
                                * It is 200 by 200 pixels.
                                * It contains a white circle that is centered within the rectangle.
                                * The circle has a 50-pixel radius.
                                * The image should appear as follows: a blue square with a centered white circle.
                                Refer to the image on the left.
                                You need to ensure that the image scales without distortion when the page is resized. You must not be required to use JavaScript.
                                Complete the code by selecting the correct option from each drop-down list.
                                Note: You will receive partial credit for each correct selection.

                                Answer:

                                Explanation:

                                Explanation:
                                First blank: < svg width= " 200 " height= " 200 " >
                                Second blank: < rect width= " 200 " height= " 200 "
                                Third blank: < circle cx= " 100 " cy= " 100 " r= " 50 "
                                Fourth blank: < /svg >
                                The correct solution uses SVG because SVG graphics are vector-based and can scale without pixel distortion when the page or viewport changes. A < canvas > element would require script-based drawing logic, which violates the requirement that JavaScript must not be required. An < img > or < picture > element can display an image, but those options do not define the rectangle and circle directly in markup. The outer container must therefore be < svg width= " 200 " height= " 200 " > . The blue square is created with < rect width= " 200 " height= " 200 " fill= " blue " / > , which produces a rectangle matching the required 200-by-200 dimensions.
                                The centered white circle must use SVG circle geometry: cx= " 100 " and cy= " 100 " place the center at the midpoint of the 200-by-200 square, and r= " 50 " creates the required 50-pixel radius. The final closing tag must be < /svg > .


                                NEW QUESTION # 36
                                Which two code segments declare a JavaScript method? Choose 2.

                                Answer: B,D

                                Explanation:
                                The correct selections are C and D because both declare a function as a property of an object, which is the defining characteristic of a JavaScript method. MDN describes a method as a function associated with an object, or more specifically, an object property whose value is a function. In option C, Score: function() { ... } is object-literal syntax. It defines a property named Score whose value is an executable function, so that property behaves as a method of the object. In option D, this.Score = function() { ... } assigns a function to the Score property of the current object instance. MDN notes that this is commonly used inside object methods to refer to the object the method is attached to. Option B does not declare a method; it calls Score() and assigns the return value. Option A is only an incomplete or ordinary variable declaration and does not create a function-valued object property. References/topics: JavaScript objects, custom classes, methods, function expressions, this.


                                NEW QUESTION # 37
                                ......

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